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Samsung Gear VR review

Sam Loveridge

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Summary

Our Score:

7

User Score:

Pros

  • Completely wireless
  • Great head tracking
  • Solid content library

Cons

  • Resolution is a little disappointing
  • Full game content expensive
  • Only compatible with some Galaxy phones

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Key Features

  • 96-degree field of view
  • accelerometer
  • gyroscope
  • geomagnetic sensor
  • proximity sensor
  • navigational touchpad
  • focal adjustment dial
  • microSD card with pre-loaded Gear VR content
  • Manufacturer: Samsung
  • Review Price: £185.00

Samsung Gear VR for Galaxy Note 7 hands-on – Back in black, and it's comfier

Alongside the Galaxy Note 7, Samsung has unveiled a form version of its virtual-reality headset. Thankfully, the new Gear VR isn’t built specifically for the Note 7, but instead updates a few components to meet the needs of the new phablet.

Visually, it looks almost identical to the model it’s replacing. Built in partnership with Oculus, it's primarily made from plastic and it's now black, rather than white. Overall it looks far nicer, and more stealthy, than before.

Related: Best Gear VR games and apps

gear 1

There are other, smaller improvements and additions that may not be instantly obvious. The foam surround that sits against your face is more rigid and less prone to sucking up sweat as you’re feverishly immersed in the VR world. The head strap has also been slightly revamped, again in an effort to make the VR more comfortable for extended periods. I like the improvements here, building on an already functional product.

The headset also features a new external port, to which you'll be able to attach further accessories to the unit directly. These could include plug-in game controllers and possibly even cameras such as the Gear 360, for example.

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This Gear VR exists as a result of the Galaxy Note 7's switch to USB Type-C. Obviously, if you already have the older Gear VR unit but update to the latest phone then the former will no longer work. Thankfully, Samsung has made the newer model backwards compatible. The USB Type-C plug can be replaced with a micro-USB version: you pretty much just snap out one adapter and slide in another – it’s all very simple.

If you’ve used the Gear VR before, then the rest of the setup should feel familiar. Once the phone is satisfyingly slotted into the unit, it will boot you into an Oculus-inspired interface. None of this has changed with the updated version, and I've always found it to work perfectly well. There's been a slight rejig of the directional touchpad that’s used for navigation, but I didn’t really notice what had changed.

Samsung Gear VR for Note 7 – More picture

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It looks really good in black

gear 9

The USB port can be switched out

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The Gear VR is made in partnership with Oculus

Hands-on by Max Parker

Check out our review of the 2015 Gear VR below

What is the Samsung Gear VR?

The Samsung Gear VR is about to get a whole load of new fans. That's because Samsung is giving it away with all preorders of the Galaxy S7 and Galaxy S7 Edge phones. It's a decent gift too, a glimpse into the wondorous world of virtual reality that high-end devices like the Oculus Rift, HTC Vive and PlayStation VR are bringing to the the world this year.

It's a lot better than similar products on the market, it's streets ahead of the disappointing Homido and NoonVR mobile phone-docked headsets that filled plenty of stockings last Christmas.

Video: Trusted Explains – What is VR? Everything you need to know

Still the Gear VR requires a mobile device to power it, specifically the Samsung Galaxy S6, Samsung Galaxy S6 Edge, S6 Edge+, Galaxy Note 5, S7 and S7 Edge. That's a decent roster of phones, well as long as you are a Samsung fan. It doesn't have any internal hardware of its own. Instead it is powered by Oculus technology thanks to a partnership between OculusVR and Samsung.

The Gear VR itself only costs around £100, but don't forget you'll still need a pricey flagship phone to go with it. That's quite the expensive investment for your very first VR headset, although if you already have the phone then it's not too much, particularly when you need to shell out more than £500 for the Oculus Rift and more than £600 for the HTC Vive – those need a decent gaming rig to run them too.

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Samsung Gear VR – Design

If you've seen any other virtual reality headset, then the Samsung Gear VR won't be that foreign a concept.

The main part takes the form of what looks like a high-tech snorkel-mask, but actually takes you into the world of VR. Inside there's two lenses that will turn the screen of your Galaxy S7 or S7 Edge into a VR experience when viewed sideways. On the top of the headset is a slider, which adjusts the distance of the lenses from your eyes.

It's a simple way to adjust the focus and all those who have tried it in my house have managed to get a clear image – regardless of whether they were wearing their glasses or not.

Around the edge of the portion that sits against your face is two layers of foam that makes wearing the Gear VR a very comfortable experience.

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Where the last iteration felt heavy on your face from the weight of the Samsung Galaxy Note 4, the latest edition with its newer phones is much lighter and more comfortable.

It attaches to your head via a set of two straps. One goes around the back of your head, with a padded leather pad at the rear. Then there's another strap that goes over the top of your head attaching at one end to the rear strap and at the other side to the headset itself. There's a chunky white portion to this top strap, which has another padded leather section for additional comfort.

Related: Oculus Rift vs PlayStation VR

samsung gear vr

On the headset itself you'll find a touch panel and a return button on the right hand side, with a volume rocker just in front of that. It makes navigation simple, meaning you never have to take the phone out of the headset until you're done playing. That's something that definitely can't be said for any of the cheaper mobile VR headsets on the market.

This iteration has a sleek black panel that acts as a protective cover while you're not using it. It just docks right back in when you're done.

Samsung has even added a groove so you can plug headphones into your phone while it's docked. It's all very well designed, with Samsung and Oculus having thought through each part to make it user friendly and comfortable.

But it is basically the same design as the previous iteration but reimagined for the latest Samsung Galaxy flagships.

Buy Now: Gear VR at Amazon.co.uk from £63 | Amazon.com from $95

The Gear VR has a 96-degree field of view. That's not as wide as any of the big names in VR, but combine it with some seriously accurate 360-degree head-tracking and you've got a very immersive experience. That's helped by a gyroscope and accelerometer built into the headset, which keeps everything moving in time with your head movements.

Related: Oculus Rift vs HTC Vive

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Samsung Gear VR – Setup

The initial setup for the Gear VR is pretty straightforward, it can just be a little time consuming as there are a few apps and some other content to install. Plus, you'll need to charge the headset and the phone (which can be done with the phone docked).

The Samsung Galaxy S6 or S6 Edge clips in where the black cover is sitting when you get it out of the box. You'll need to attach the headstraps yourself, but they're either velcro attachments or a hook and eye for the overstrap to the headset.

When you dock your phone for the first time, the headset will give you an onscreen prompt to take the phone back out again and install the relevant software.

Once you've agreed to the EULA guidelines, which recommend that no-one under 13 use the device and anyone using it should take a break every 15-20 minutes to give their eyes a rest.

You'll then need to install the Oculus app, which includes everything you'll need to get started with Gear VR. It's within this app that you'll find all the Gear VR compatible apps and games, which you will have to download separately.

Related: Samsung Galaxy S6 vs Samsung Galaxy S6 Edge

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Samsung Gear VR – Software

The main user interface of the Oculus app is very easy to navigate and work using the Gear VR. You are presented with a set of tiles that hang suspended in front of you within your very own virtual reality home. It's a very modern affair with panoramic windows, a huge sofa and plenty to see all around you.

But it's really about the content that's hanging in front of your face. In the middle there's a selection of tiles with featured content on them, which may include some content you've already purchased, but also others Samsung suggests you give a go.

To the left there's links to the various store fronts – one for the main Oculus store and another for only the Samsung-made content. On the right there's a big link to your library, for all your previously downloaded and purchased content.

Below there's also word-only links to the home page, store and library.

You scroll through content and select by swiping and tapping the touchpad on the right hand side of the headset. If you hold down the return button for a few sections at any point, you'll be taken to the options menu where you can go back to the home screen, turn on the Do Not Disturb Mode and other useful options.

There's even the choice to turn on the camera pass-through mode so you can see the real world around you without having to take off the headset. I'm not quite sure who would use this feature, but hey, it's there if you need it.

Related: Best Gear VR Apps 2016

Gear VR Store

Samsung Gear VR Innovator Edition – Apps and Games

When it comes to software the Gear VR has come on leaps and bounds from where it was last time I used it. Samsung and Oculus have worked with game developers and some other big companies to make the entire experience a lot more appealing.

For example, Netflix has released a Gear VR specific version of its streaming service, which creates your very own virtual reality living room. You're sitting on a big red sofa with a huge TV screen in front of you, and if you turn to your left you've got a panorama view of snowy mountains through the window. It's then just like watching normal Netflix, just in your VR room.

When the Gear VR first launched, there was only around 30 apps and games to try out. This time around you're looking at 18 pages of content in the store, with some full Gear VR exclusive games just waiting to be downloaded. The problem is, that they'll cost you a pretty penny, all the store pricing is still in dollars and you can't use your existing Google Wallet details or its associated credit.

My particular favourite game on the Gear VR is Omega Agent. This is a jetpack-based arcade game from the development team over at Fireproof Studios – the gang behind the popular The Room games on smartphones and tablets.

But there's plenty of others to try out on the Gear VR if you're willing to spend some money – prices range from $2.99 to $9.99.

However, there's still tonnes of free content and demos to get you started on your VR journey, such as Temple Run VR or the tower defence game Caldera Defense, which are well worth a play.

Related: Best Android Games 2016

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Of course, Samsung isn't just pushing this as a gaming device. This is also a personal cinema experience that goes beyond Netflix, as you can watch 2D or 3D trailers and video content within your own personal cinema.

There are also options to watch the Cirque du Soleil, swim in virtual reality oceans full of creatures you can learn about or visit landmarks and art galleries remotely.

It's a glimpse into the potential of virtual reality for the future, although when it's being powered by a phone you're not going to get the most realistic experience, especially if you've tried Vive, Rift or PS VR before.

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Samsung Gear VR – Image Quality

Both the Samsung Galaxy S6 and the Galaxy S6 Edge feature a 5.1-inch display with a 1,440 x 2,560p Quad HD resolution. They're powered by the octo-core Samsung Exynos 7420 processor and 3GB of RAM.

While this is top-end for a smartphone, but when that resolution is being split between two lenses you'll start seeing pixellation and lower quality virtual reality content than your eyes are expecting.

However, the software has been greatly improved from last time. I had no issues with buggy content, crashing or any unresponsiveness. It was very easy to use, regardless of who was using it.

The one major issue I had with the Samsung Gear VR is the lenses misting up. Although Samsung claims it has a design system that limits this, it's a serious issue when you use the headset for the first time each session. You'll find yourself readjusting and wiping the lenses constantly at first, until they get to the same temperature as your face.

Gear VR 25

Should I buy the Samsung Gear VR?

The Gear VR is enjoyable to use and Samsung's idea to give it away with thousands for Galaxy S7 phones will help the platform improve. More developers will be keen to create news apps and games with such a large audience.

If you already own an S6 or S6 Edge then I would seriously consider the Gear VR, especially if you're interested at taking a look at the future of gaming and personal film viewing.

But the sheer cost of getting into the Gear VR world if you don't own the phone just isn't worth it. It's not the ultimate VR experience by a long way, with the Rift and Vive coming soon there's plenty of choice that isn't limited by the smartphone you use. Still this is a headset you can use on the go, that's not something the others can boast.

Buy Now: Gear VR at Amazon.co.uk from £63 | Amazon.com from $95

Verdict

For anyone interested in purchasing a VR headset and who's already a Samsung flagship owner, the Gear VR is a no-brainer. It's easy to use and the content selection keeps growing. There's plenty of appeal here.

But perhaps those not already packing a Galaxy in their pocket should look elsewhere for their first VR experience.

Overall Score

7

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Bugblatter

February 3, 2015, 7:44 pm

I agree it's not worth buying a Note 4 for, but for me I needed a new phone and the Gear VR was the deciding factor in it being a Note 4.

Given that this is currently the best way to experience VR I disagree with the wait-and-see verdict. VR is an amazing and unique experience even with the poor resolution, and one that it's definitely worth £180 to explore for anyone who's even vaguely geeky.

While I was disappointed with the resolution let's be fair, this is still one of the highest DPI screens around so we're really just hitting the limits of current display tech. It's still significantly better than the Oculus Rift DK2, and apparently the same as the upcoming DK3 as it's actually the same display in both.

Also you haven't mentioned that this is labelled the Innovator Edition, which is their marketing team's way of saying it's not ready for the mainstream yet.

On a side note, I gather that full versions of many of those demos wil come along once it's possible to charge from within the Oculus store, which they're working on.

Gadgetonomy

February 8, 2015, 1:06 am

I totally agree. I really don't think someone is going to buy a Note 4 solely to use it with the Gear VR, so reviewers who rant on about how expensive it all is just need to focus on the fact that it's an accessory and for less than £200 you get the headset and the game pad. The only people who will buy this will be those (like me) who love innovation, technology and gadgets! We all know that usually means money no object!

It's not without fault and the worst thing for me is motion sickness but I am very pleased I bought one and I'm looking forward to seeing how it develops. For now it's the best there is and it can only get better.

SEBA

February 16, 2015, 5:30 pm

Maybe it's time to dump apple and start buying samsung phones. Nobody blames apple that their accessories work only with iphones.

Matt Pengelly

April 11, 2016, 7:58 pm

does anyone know how to protect the lens from scratch and dust from none use?

Mahmud-Al- Rubiyeatt

May 6, 2016, 2:04 am

Since this gear is a battery killer, the next versions should come as a battery grip. It will help the travelers a lot. Another thing is, Oculus should focus more in developing more free stuffs.

Soul Fly

June 19, 2016, 3:10 pm

Just bought one and it SUCKS!!!! Very very LIMITED use with very very LIMITED free content. Looks like 2D Super NES Nintendo quality. Games and APPS cost an arm and a leg on TOP of the money you pay for these "Virtual Reality" goggles.Free stuff lasts for maybe 5 mins of content and then what??? Returning mine ASAP!!! Money pit is all it is!!!!!

Bryan

July 5, 2016, 10:03 pm

STAY AWAY from the Samsung gear VR if you buy the new S7 edge.... very high probability you will crack either the back glass or even the front glass! The clamp are too tight and ruining many phones.

Sjaak Schulteis

August 3, 2016, 4:24 am

I bought the gear, even though I only have the note 4. But since I don't care for the guarantee from the gear vr, I did what you can find on YouTube: I sliced the edges of the gear and I can use it with my note 4.
Yes, the resolution is not very good. But one gets used to it. Content: there is nearly every day more coming and so far I'm more and more pleased with it.
The only real problem I had was the heating problem. But also for this problem there is a solution and I attached 2 notebookfans on the cover, connected it with a powerpack and it runs without needing to cool off. But I also take of the back of the note 4, so the battery gets a cool breeze from the fans.
The powerpack is attached to the bandage on the backside of my head and is a perfect counterweight. The whole feels better then before..
Also programs like moon player are useful, because they let you play all your movies where ever they are stored in your Phone.
For me it was worth its money.

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