Naughty Dog created a modern masterpiece with The Last of Us. It was and remains a post-apocalpytic marvel that told a tale of love, loss and learning to appreciate what little you have in a world that’s constantly falling apart around you. Now, a sequel is ready to tear our hearts out all over again.
Joel and Ellie’s emotional story will continue in The Last Of Us Part 2 with an older, and angrier Ellie. E3 2018 showcased a stark and beautiful tale tinged with a helping of ultra-violence, although we’ve heard very little about the game since. Fingers crossed we’ll hear about a release date before 2019 comes to a close.
Trusted Reviews has compiled everything you need to know about The Lat of Us Part 2 including all the latest news, release date, story, gameplay and more.
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The Last of Us 2 release date – When is it coming out?
Now that Death Stranding has been christened with an unexpected November 2019 launch date, all eyes are on Naughty Dog to spill the beans on when The Last of Us Part 2 wil finally be coming to PS4. Sadly, recent rumours suggest that we’ll be waiting until 2020 to continue Ellie’s story.
Following the release date announcement for Kojima Production’s debut project, Kotaku’s Jason Schreier said on Twitter that it’s planned for early 2020, with February being a possible launch month for the hotly-anticipated exclusive.
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However, this is supposedly the internal release date at Naughty Dog, meaning it could change before being shown to the public. Perhaps we’ll see it moved forward or even pushed back, fingers crossed it’s the former!
The Last of Us 2 Story – What’s it about?
Naughty Dog has revealed that The Last of Us Part 2 takes place five years after the original left off, with a 19-year-old Ellie acting as the game’s main character. Joel also makes a return, watching over Ellie as a slowly aging old man. The main drive of the narrative is unclear, but we know Ellie is very, very angry about something.
In the reveal trailer, she is seen playing guitar, slathered in blood amongst a pile of corpses. After finishing her song she says to Joel: “I’m going to kill every last one of them.” We’ve no idea who Ellie is so pissed at, but it’s clear anger will act as a core theme in The Last of Us Part 2. Neil Druckmann has confirmed that Westworld’s Shannon Woodward will play a role in the sequel, although we currently know nothing about her character.
The Last of Us 2 Trailers – How does it look?
We’ve compiled all of the latest trailers for The Last of Us 2 below. Be warned, it does get a bit violent.
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The Last of Us 2 wishlist – What we’d like to see
More terrifying enemies
The denizens of infected we faced in The Last of Us were unsettling to say the least, but never truly terrified us. Unless we happened to be playing on Grounded with no way to defend ourselves. By adopting a new setting, Naughty Dog should also introduce a host daunting new enemies. The infected should be bigger and more challenging. Sometimes, the best tactic might be to avoid them altogether.
Now I’m not about to google cordyceps since I’ll likely bump into countless images of disgusting things, but it’d be cool to see The Last of Us 2 introduce some animals affected by the fungus as new enemy types.
Uncharted 4 saw the introduction of brief yet intriguing dialogue choices for us to make, providing a small sense of variety to an otherwise linear narrative. It gave Nathan Drake’s charming, one-liner personality an additional layer of substance, albeit a very superficial one.
Having the ability to respond to various dialogue choices as you explore The Last of Us 2 would be fantastic, far more so when we consider the mature themes this franchise has been willing to tackle. There could be moments of comedic brilliance and sudden heartbreak, emphasized by our personal involvement in each decision. It’d also be nice to have these impact the plot in some way, either through brief mentions or major narrative crescendos.
We’ve seen what narrative choice in post-apocalyptic worlds can do in the likes of Telltale’s The Walking Dead. Being forced to choose who we save in The Last of Us Part 2 could be equally heart-wrenching.
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A real human threat
If you’ve ever seen The Walking Dead, you’ll know the real enemy isn’t the undead, but those still amongst the living. The corruption people face in the clutches of a broken world is horrifying, making far worse monsters than the virus we all contend with. We saw a small glimpse of this in the first game with random thugs, cannibals, and the fireflies, all of which posed a veil of moral ambiguity that kept us guessing with each passing minute.
The Last of Us 2 should go all in on this, painting an antagonist worthy of loathing in a world already filled with disgusting examples of humanity. Joel was capable of some horrendous acts in the closing moments of his journey, doing what he believed was right in a world simply not worth saving.
Greater focus on the multiplayer
To the surprise of many, The Last of Us’ multiplayer was excellent. It translated the crafting and survival mechanics of its single-player into the realm of online skirmishes almost perfectly. You could collect ingredients and craft tools mid-match, getting the drop on your enemy through a range of brutal methods. The repertoire of tools was backed up by a weighty selection of matchmaking options, too.
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One of my favourite aspects of the multiplayer was its implementation of social networks into online progression. A victory would net you supplies for your faction, the members of which are named after a myriad of Facebook friends. Of course, they weren’t really stuck in an infested hellhole, but the mere inclusion of their presence gave your actions a faint yet powerful context. The Last of Us 2 should double down on this idea, making each battle a personal endeavor driving not only a level but a will to survive.