Ubisoft’s loot-driven multiplayer shooter is set to receive a sequel in the form of The Division 2. While initially it seems this game was set to be revealed at E3, a slip up has let the cat out the bag a little early.
Revealed through a stock website press release, the upcoming title will once again be developed by Massive Entertainment.
Details are light right now, but Trusted Reviews has compiled everything we know about The Division 2 including all the latest news, release date, wishlist and more.
What is The Division 2?
Tom Clancy’s The Division 2 is currently in the works at Massive Entertainment with assistance from Ubisoft Annecy, Redstorm, Reflections, Ubisoft Bucharest and Ubisoft Shanghai.
It will be developed on an updated iteration of Ubisoft’s Snowdrop Engine, which was used to power the previous game. How it will play remains unknown, although we imagine it will focus on multiplayer and collectable loot much like its predecessor.
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The Division 2 release date – when is it coming out?
Creative Director Julian Gerighty has confirmed we’ll get our first look at E3 this June during the company’s press conference. Perhaps we’ll see a release window, too?
Ubisoft stressed on its Twitch channel recently that it will continue to support the first game with frequent updates, and we won’t be hearing anything more about the sequel until E3. What was said was that this game has been in development for two years.
The Division 2 wishlist – Things we’d like to see
A bit more personality
In terms of visual design, The Division was drab and repetitive. The snow-covered streets of New York looked gorgeous, giving off an oppressive atmosphere as you explored abandoned houses and engaged in firefights with bandits. Sadly, it soon began to feel a bit samey.
This definitely improved with post-launch expansions, but the base game remains an underwhelming mixture of bland city streets and generic enemies that rarely manage to strike a memorable impression. We’d love to see the sequel improve with a more imaginative setting and foes to put us up against.
Build upon the first game
The Division’s December 2017 1.8 update was praised by fans for the sweeping changes it brought to the game’s progression system. Ubisoft should take this positive reception in its stride when building the second game into something special.
We want The Division 2 to feel more varied and rewarding in its exploration and combat design. Encounters that both solo players and teams of friends can approach with creative finesse would be brilliant, especially since the original felt like a drag at times when playing alone and being ambushed by enemies online.
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A meaningful campaign
Ubisoft’s main focus in The Division is most certainly multiplayer, with the original game’s narrative acting as little more than a backdrop for exploring a desolate city and scooping up loot. In terms of presentation, this felt like a missed opportunity.
If the sequel capitalises upon its narrative potential we’d be over the moon. What if it was integrated into the missions in a similar manner to something like the original Titanfall, with plot revelations unfolding as you engage in hectic encounters?
More and more loot!
Who doesn’t love more loot? The Division did a brilliant job of keeping us playing by dropping valuable loot after missions and while we explored the open world. We want to see this formula iterated upon with bigger and better rewards to keep players invested.
What would you like to see from The Division 2? Let us know on Facebook and Twitter @trustedreviews.