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Gears of War 4 is set to be a “graphical showcase” for Xbox One

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The upcoming Gears of War 4 will be a “graphical showcase” for Xbox One, according to producer Rod Fergusson.

Microsoft’s Gears of War franchise has always been known for pushing the boundaries of graphical fidelity.

The very first game in 2006 blew our minds, showing what the Xbox 360 was truly capable of with mountains of ludicrous gore, detail and burly men with chainsaw assault rifles.

Now it seems The Coalition wish to set to same benchmark with Gears of War 4 later this year on the Xbox One.

Related: Xbox One Review

Speaking to the Official Xbox Magazine, producer Rod Fergusson hopes the new installment will be a “graphical showcase” for Xbox One.

The Coalition also developed Gears of War: Ultimate Edition, and plans to emulate the silky-smooth 60fps seen in the game’s multiplayer.

"Delivering [with Ultimate Edition] the first 60fps multiplayer experience in franchise history really taught us a lot about what it means to have a 60fps culture on the team and we're leveraging that experience for Gears of War 4," Fergusson said (via Nerdleaks).

As we mentioned earlier, Ferguson believes Gears 4 could potentially repeat history, setting the same standards the original game did in 2006.

"Like how the original Gears of War was a visual showcase for the Xbox 360, Gears of War 4 will be a graphical showcase for the Xbox One," Fergusson pointed out.

Related: Upcoming Xbox One Games in 2016

Gears of War 4 multiplayer is targeting 60fps, but it isn’t clear if the single-player campaign will do the same.

Halo 5: Guardians utilised a dynamic resolution to maintain a constant framerate, so we may see a repeat of that.

Gears of War 4 is set to launch exclusively for the Xbox One in Q4 2016.

Matthew Bunton

February 22, 2016, 2:49 pm

The trouble is sadly their standards are years behind the PC. Halo 5 should have been a graphical showcase for them and we all know how that one turned out.

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