It’s been almost four years since the release of Halo 5: Guardians and fans are eager for another dose of Master Chief. With Microsoft’s E3 2019 press conference now in the rearview mirror, we now have a good idea of when we’ll be able to play Halo Infinite.
Trusted Reviews has brought together all the juicy details you need to know about Halo Infinite from all the latest news, release date, gameplay, trailers and more following the Xbox E3 2019 Briefing.
Halo Infinite news – Master Chief returned at E3 2019
Microsoft’s E3 is now over and we found out a bit more about Halo Infinite but maybe not as much as we expected. A report before the event by Thurrott confirmed the game’s presence and suggested we would see the game in action.
Unfortunately, there was no gameplay, so how Halo Infinite will differ from the rest of the series is still up in the air. What we did get was a new trailer.
The new trailer revealed some details about how the next instalment of Halo will coincide with the newly revealed Project Scarlett console – as well as some interesting tidbits about what platforms it’ll be available on.
What is Halo Infinite – is it actually Halo 6?
With Halo Infinite, 343 Industries has upended traditional naming conventions for the main series of Halo – potentially marking a new beginning for the series. Halo Infinite will be the first main series Halo game without a number in the title since the first entry – Halo: Combat Evolved.
There have been some spinoffs like Halo: ODST and Halo: Reach as well as a subtitle for Halo 5: Guardians – but never numberless.
343 Industries has put out some mixed signals about whether this means the game is just actually Halo 6 or if it is a bigger shift for the series. 343’s Jeff Easterling previously confirmed to Gamespot, “you should just consider it Halo 6. Don’t think of it as a weird prequel kind of thing. It’s the next story. It’s the next chapter in what is going on.”
However, a 343 Industries blog post released to coincide with E3 2019 would suggest Halo Infinite is a new start. Halo Infinite is referred to as a “spiritual reboot” and “a perfect starting point for new players”. The studio does still insist “the universe will continue the continuity of Halo 5”.
Related: E3 2019
Halo Infinite release date – when is it coming out?
During the Microsoft E3 2019 press conference, we did get a more solid idea of when we will be able to play Halo Infinite. The game will release as a launch title for Project Scarlett during “Holiday 2020”.
Holiday 2020 is maybe not the definitive answer we would have liked – for Halo Infinite or Xbox’s next-gen console. However, there was some speculation the game may sneak out this year – that rumour has now been dispelled.
The Halo Infinite presentation also confirmed what we already knew. This will be the first instalment of Halo to launch on the PC alongside Microsoft’s console offering – it’ll be available on Project Scarlett and the Xbox One.
As well as being available to purchase via traditional methods, it is expected Halo Infinite will be a featured game on Xbox Game Pass and Xbox Play Anywhere. Microsoft also announced Xbox Game Pass for PC at the event – another platform we can expect to see Halo Infinite on.
Halo Infinite trailer – how does it look?
While it wasn’t quite the gameplay reveal some have been expecting – or just hoping for, Halo Infinite got an exciting cinematic trailer at the Microsoft E3 2019 conference:
Halo Infinite gameplay – how does it play?
We thought we may have more answers to this following E3 2019 but Microsoft’s conference came and went without a hint of Halo Infinite gameplay. The previous trailer showed off sprawling landscapes – potentially hinting towards a more open-world style of gameplay for Halo Infinite. We do know Halo Infinite will be running on 343 Industries’ new Slipstream engine and the stunning shots are likely there to show off the new engine’s next-gen chops.
The E3 statement from 343 Industries features a lot of mentions of story, however. Story and open-world gameplay aren’t mutually exclusive – of course – but narrative-focused games are more traditionally known to be a tailored experience.
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