The latest patch for id Software’s DOOM introduces motion controls to the bloody first-person shooter.
Fans begun to notice the quietly-implemented feature earlier today upon booting version 1.1 of the game on Nintendo Switch.
The feature has been a regular request amongst fans since the ports release in December 2017, and seeing Bethesda implement it so suddenly is a nice surprise.
Motion controls and their relative sensitivity can be altered in the options menu whenever you like, meaning they’re totally optional to the experience.
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DOOM was a port nobody expected to see on Nintendo Switch, although it holds up incredibly well despite some notable visual downgrades.
“Bethesda has done a superb job of bringing Doom to the Switch. It plays excellently and while it may not look as visually stunning as it does elsewhere, it still retains that visual style from last year that we loved,” Brett Phipps wrote in his review.
Panic Button, the studio behind the impressive port, will also be responsible for bringing Wolfenstein 2: New Colossus to Switch in the coming months.
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