Home / Opinions / Xbox Scorpio vs PS4 Pro specs comparison: What's the difference?

Xbox Scorpio vs PS4 Pro specs comparison: What's the difference?


Is the Xbox Scorpio the next big thing in gaming, and how does it compare to Sony's upcoming PS4 Pro. Michael Passingham has taken a look.

We’re going to have two new entries in our console families in the next 14 months, with both the PS4 Pro and Xbox Project Scorpio confirmed.

The rise of virtual reality and 4K televisions have forced Sony and Microsoft into a strange position, leading them to develop new console iterations perfect for such technologies.

Related: PS4 Pro vs PS4: Which one should you buy?

We’ve compiled everything we know so far about both systems including confirmed details and spicy rumours that should be taken with a grain of salt for the time being.

Project Scorpio isn’t expected until Winter 2017 while the PS4 Pro will launch on November 10th.

Related: Xbox One S vs Xbox One: What's the difference?

Xbox Scorpio vs PS4 Pro – Processor

Xbox Scorpio: 8-core, unkown clock speed

PS4 Pro: 8-core, unknown clock speed

Because we don't know much about the Xbox Scorpio, it's hard to know the two will compare, aside from the fact that the Scorpio, coming a year after the Pro, will end up with a newer, more powerful chip.

From the sounds of it, Sony's PS4 Pro is using the same or a very similar chip found in the standard PS4 with a slight boost to clock speed, but the actual number hasn't been confirmed.

Buy Now: 500GB Xbox One S with Battlefield 1 at Amazon.com from $299.99

Buy Now: 1TB Xbox One S with Madden 17 at Amazon.com from $327

Buy Now: Xbox One S 2TB at Amazon.com from $399.99

Related: PlayStation VR Review

Xbox Scorpio vs PS4 Pro – GPU & Memory Bandwidth

Xbox Scorpio: 6 TFLOPS, 320GBGB/s, unknown amount and type

PS4 Pro: 4.12 TFLOPS, 8GB GDDR5, unknown bandwidth

Graphics memory is the one of only two places we can make direct comparisons, assuming the figures for the Pro are accurate.

The Xbox Scorpio will likely have 8GB of graphics memory (we don’t know this for a fact, but it’s the bare minimum we’d expect) while the Pro will also have 8GB.

In terms of memory bandwidth, which is super important when it comes to 4K and VR, the Scorpio appears to dominate the PS4 Neo with 320GB/s of bandwidth against 218GB/S. That Pro figure isn't confirmed though, and merely comes from a rumour that surfaced months prior to the PS4 Pro's launch.

That 320GB/s figure on the Scorpio is intriguing: it's the same bandwidth as Nvidia’s top-end GeForce GTX 1080 graphics card for PCs, which uses GDDR5X memory instead of GDDR5.

It’s quite possible there will be a gulf in memory tech between the two consoles, with the Scorpio getting faster GDDR5X with the Pro stuck on GDDR5. Of course, this is all subject to change, and Sony could likely give Neo a cheeky upgrade before it launches.

Watch: Nvidia GTX 1080 review

The other specification we can make direct comparisons with is the GPU’s floating point operations per second (TFLOPS). This is the most basic way of measuring pure performance but, as we’ll see, it won’t tell the whole story.

The Xbox Scorpio will be capable of 6TFLOPs while the Pro is will get 4.2TFLOPS. For the tech-savvy among us, that’s roughly the difference between a Nvidia GeForce GTX 1070 and a previous-generation GTX 970. We’ll know more once the final specs are revealed, and how much of a difference there really is between the PS4 Pro and Scorpio.

For VR, it helps that the PSVR has just one screen, reducing the processing requirements compared to the Oculus Rift and HTC Vive with their two, high resolution screens. If, as some have speculated, the Xbox supports Oculus for VR, the Scorpio's extra power will help immensely.

Watch: HTC Vive vs Oculus Rift: Which is best?


No matter which way you slice it, PS4 Pro and Project Scorpio are poised to be vastly different systems. Sony and Microsoft are keen to tackle 4K and VR as both mediums move into the limelight in the coming months.

How each console will change the way we play and the games we buy remains to be seen, as it appears all games will work on all available systems regardless if you decide to upgrade.

Buy Now: PS4 Pro at Amazon.co.uk from £349.99 | Amazon.com from $399.99

If you’re waiting on a console to competently run virtual reality, however, it might be wiser to invest in a gaming PC.

Kris Crawford

June 18, 2016, 12:59 am

I bet sony started the specs for neo as a rumour, kidding microsoft on about their specs. To get microsoft to show their hand. Then trump it. Either way I think the Neo specs are way off.

Raptor Gilbert

June 18, 2016, 1:21 am

What this article failed to mention the new Xbox scorpion will have a dedicated GPU. Not like past consoles where they are integrated lesser GPU built onto the board.


June 18, 2016, 2:44 am

Before giving it his best shot the author should have read Digital Foundry's assessment. Scorpio has 12 GB RAM because they counted 12 chips surrounding the central APU in the video trailer. Increasing the RAM count means they have gone for GDDR5 not a more expensive option.

The fact that it is an APU (system on a chip) containing both the CPU and GPU means that they have to get it from a company that does both and combines them. When AMD announced they had developed new chips ideal for console several months ago, that was your clue. Both consoles already use AMD so that will maintain compatibility with the current models.

Neo is releasing this year, so the only option is the new 2016 AMD Polaris GPU. Scorpio releases next year so it can use the superior 2017 AMD VEGA GPU. That is why they are rated 6TFLOPs and 4.14TFLOPs.

Both platforms can only use what the chip manufacturer can supply. Neo has maxed out what is possible in 2016. Scorpio has maxed out what is possible in 2017. The only way Sony can match Scorpio is to delay Neo until 2017, and use the Vega GPU like Scorpio.

MS have confidently showed their hand because they feel Sony are at the point where they are in too deep to turn around. If Sony have passed the prototype phase and spent millions on AMD fabricating the production APU, all that money would be wasted if they scrapped it.

It's a difficult decision for Sony, because if they don't match Scorpio, they will be locked to a console for the next 3 years that is a lot less powerful than the competition. We all know what happened to the XB1 in that situation with PS4 stealing the market, and the gap between Scorpio and Neo is a lot bigger than the gap between XB1 and PS4.


June 18, 2016, 2:52 am

Both PS4 and XB1 used 'customised' AMD chips. Neo and Scorpio will be no different. The operative word is 'customised', not 'dedicated' or 'integrated lesser.' Did you make those up to fit your argument.


June 18, 2016, 2:55 am

Nice idea but not possible. They can only build a cost effective console out of the tech that is currently available to them from the supplier, because they are both using customised off the shelf parts.

Raptor Gilbert

June 18, 2016, 3:59 am

Actually Microsoft said dedicated card. Which does mean a lot. You can look up dedicated graphics card vs integrated. Have a good life


June 18, 2016, 7:40 am

You can be sure of one thing, MS have made it very clear they will make sure they have the most powerful console and Sony cannot afford to get into that kind of battle.


June 18, 2016, 11:12 am

XBOX Scorpio will have an APU. Please get your facts straight.

Raptor Gilbert

June 18, 2016, 12:01 pm



June 18, 2016, 4:15 pm

Good! Then they can have a fan on each and spread out the heat more.

Raptor Gilbert

June 18, 2016, 4:28 pm

From the pictures it looks like a PC GPU style heat sink with a fan. It's kinda monstrous in size. Wondering if it's a mock or actual.


June 18, 2016, 6:37 pm

Microsoft don't have any games to even compete and move consoles so it does not matter how powerful a console is

DrNega Ozan

June 18, 2016, 9:25 pm

then why sony didn't show the console yet...they just put specs like what nintendo did just make fun of microsoft 900p games to cover up the truth carefully..same going with sony NEO..the specs can change since their is no fabrication or production yet..until specs are finalized by July from sony headquarters...Microsoft should be carefully what they say or too cocky about it..could ruin the results at the end....

SONY is not worry about Microsoft at all...they all concern what the hell is Nintendo hiding...and its not the first time they did that...because Nintendo is capable to pull another N64 stunt in the middle of Sega and Sony Horsepower difference since PS1 and Saturn

sounds to me Microsoft is desperate to win


June 19, 2016, 12:10 am

this is where microsoft's check book becomes a factor.

Gears will have 4K support baked in..

But Microsoft will pay 3rd party devs to have a 4K mode for their games.

Base model PS4 and regular Xbox One mode which will run and play fine. Then there will be a 4K mode that gamers can toggle to get a solid and consistent 1080p/60 or 4K/30 gameplay.

people can say what they want about microsoft, but ive yet to see a developer turn down microsoft's checks.. <~~~~ This is facts...


June 19, 2016, 12:15 am

So I looked the Scorpio video again and he actually said SoC. So, it is a SoC.


June 19, 2016, 12:20 am

What non sense


June 19, 2016, 12:24 am

Exactly, Consoles tend too use laptop CPU's/APU too keep cost/heat & power consumption down


June 19, 2016, 12:25 am

I fear the Scorpio may actually end up being the size of a toaster oven.


June 19, 2016, 12:51 am

the GPU performance is meaningless if they are still going to use those crappy AMD laptop class APUs.


June 19, 2016, 3:31 am

If they are aiming at 4K there is no way graphic intensive games will manage a steady 60fps, 30fps with dips into the 20's maybe.. meh. They will probably get away with relatively decent looking games at 60fps but nothing great. I mean even a 980Ti or 1080 can't bring solid 60fps at 4k still.. often much much lower than that in new games, so a console has no chance. Realistically single GPU performance still needs a huge leap to handle 4K well enough without big dips in fps.

But it sounds like a very solid console to achieve 60fps 1080p with great graphics.

If MS market the console as a 4k machine then that alone won't win people over imo, still not many decent games and they are all on PC anyway. Plus only 30fps and less.


June 19, 2016, 4:19 am

"PSVR uses an external box to create the '3D' part of VR, taking the load off the console itself. This is why the current hardware can run VR at all. Assuming Microsoft doesn't do something similar – many tip Scorpio to support the Oculus Rift or HTC Vive for VR – this could close the gap in VR performance, if not 4K gaming." -- This is false. The external box processes the video output for viewing in non-VR for participants in the room. It assists none at running the game.


June 19, 2016, 5:18 am

Who gives a crap about that another gears are you kidding me that's the problem they have one system this year coming out then another one next year? A slap in the face then they buy a billion dollar company on the side blowing money they need to focus on buying studios and actually supporting them to bad hey have a track record of not being loyal ask the video cam that they tried to get u to buy with there system they just stopped supporting it all there games on pc look at e3 each year it's the same game gears halo forza


June 19, 2016, 5:21 am

With no games who cares if it's powerful look at the ps2 vs Xbox era xbox was powerful ps2 was a god like console king

Jenny Krafft

June 19, 2016, 6:42 am

Perfect example of trolls with the lack of knowledge in both pc and console market. MS don't have any games, no really believe me. Troll go check your status, it seems lagging with massive retardation.

Jenny Krafft

June 19, 2016, 6:45 am

OMG, you truly deserve the crown of super-troll please come get me sony, I'm all yours, sensei I pray for your soul everyday.

comments powered by Disqus