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Microsoft HoloLens field of view fairly limited

Sam Loveridge



The Microsoft HoloLens' field of view isn't quite as impressive as originally portrayed, it has emerged.

Although the HoloLens is a long way off from a consumer launch, Microsoft is slowly releasing more details about its augmented reality headset.

Neowin has reported details outlined by Microsoft's technical evangelist Bruce Harris speaking at a Tel Aviv tech event.

Harris revealed that the HoloLens' field of view is quite limited, as that will help reduce cost and improve battery life.

In fact, he actually stated that the final field of view is equivalent to someone standing two-feet away from a 15-inch monitor.

He added that this should be improved with later iterations, but the first version certainly won't offer anything close to what was shown of the actual user experience at that E3 2015 demo.

Related: What is HoloLens? Microsoft's Holographic headset explained

However, in happier news Harris explained that any universal Windows 10 application will be supported natively on HoloLens, and the device will be totally wireless. It will also support Bluetooth and Wi-Fi.

The battery life though will also be a little disheartening, with users getting around 5.5 hours on a single charge. Although, Harris did mention that heavy use would bring that down to around 2.5 hours.

HoloLens has yet to gain a release date, but developer kits will be available for $3000 sometime this quarter.


January 18, 2016, 1:25 pm

The limited FOV would be a deal-breaker for VR but for AR we can probably live with it. The battery life is longer than I'd have expected, and probably more than enough for the length of time we'll spend using AR in a day.

I'm curious about the effective resolution.

Noel Grundy

January 18, 2016, 3:49 pm

Much more of an issue than the battery life IMHO. I'm looking at a 16" lap top from 2ft away and it's tiny. About a 30Deg. FOV :-/

Dead Words

January 18, 2016, 4:25 pm


Dead Words

January 18, 2016, 4:26 pm

The field of view was never an issue, not really. What's more of an issue is latency with refresh rates, i.e. how fast the device reacts when you turn your head and look in a different direction.

Michael Garry

January 19, 2016, 12:13 am

"It has emerged" - yeah, it "emerged" months and months ago when MS let journos play with the actual device - were you not invited?

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