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Monument Valley made $5.8m despite high piracy rates

Sam Loveridge

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Monument Valley sales

Developer ustwo has announced it made over $5.8 million from sales of Monument Valley.

Despite high piracy rates for the game on Android in particular, ustwo still made over $5.8 million (£3.8 million).

According to a newly published infographic from ustwo, the developer made $5,858,625 from sales of Monument as of Monday, January 12.

Of that revenue, 81.7 per cent was made from iOS sales of the game on iPhone and iPad.

That revenue came from the 40 per cent of users that actually paid for Monument Valley on iOS. 60 per cent managed to either pirate it or nab the puzzler for free.

Then, 13.9 per cent of the Monument Valley revenue came from Android, on which the game was released around a month later than on iOS.

The piracy or unpaid rate on Android was a huge 95 per cent, with only 5 per cent of users actually paying for the title from the Google Play store.

On the Amazon Store, sales of Monument Valley added up to 4.3 per cent of the overall revenue, or 92,247 sales.

Paid sales figures for the game amount to 2,440,076 official sales, with the game currently installed on over 10 million unique devices. However, that latter figure does include installation on multiple devices from a single sale, Family Share accounts and unauthorised downloads.

The original Monument Valley cost $852,000 (£563,045) to develop over a period of 55 weeks. Forgotten Shores was slightly cheaper to develop at $549,000 (£362,807).

Despite the fact ustwo’s new infographic is produced in American Dollars, the game was actually developed by eight core team members in London.

Hamish Campbell

January 16, 2015, 11:20 pm

The graphic doesn't seem to state the piracy rates. Have you guys just tried to calculate them yourselves?

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