Review Price £8.99
Hands-on: Elder Scrolls Online
You can spend several hours just creating your character. From picking the warring race, whether to go warrior or mage, to the size of his or her earlobes – the permutations are infinite and ensure that your avatar will be unique.
With character created we were thrust straight into the Elder Scroll Online realm to fend for ourselves. We landed in a wintery and stark landscape very reminiscent of Skyrim. It looked good and we're sure the extra polish that will be applied before the game's official release next year will make it look even better.
Bethesda has managed to subtly provide indicators via the compass (that also lets you know if the objective is above or below) and by using in-game mechanisms. Advice from townsfolk, spotting an evil skeleton archer or simply following other players all lead you to where you need to, often literally, bury your hatchet.
There are plenty of NPCs with more-or-less interesting stories to tell. Voice characterisations are solid which helps provide a more immersive environment.
First ImpressionsIt's hard to gauge how the Elder Scrolls world will translate to an MMO but the game mechanic is certainly solid. It's a traditionally solitary game though and there are many that may prefer it that way.
The £8.99 monthly price tag on any platform (PC, PS4, Xbox One and Mac) will put off a few but that's nothing a free month's trial can't solve.
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