Nintendo is the only major console player that isn’t opening working on some kind of augmented or virtual reality headset and now we know why; Shigeru Miyamoto doesn’t fancy them.
The Nintendo creative director said he was unsure how companies planned to convince consumers to fork over their cash for the ‘dream like’ technology as a playable experience.
He said: “I got the general impression that they were showcasing not only the products for this year but also many products for next year or the year after and, because of that, introductions for many of their software titles were done visually, not with playable demos.
“Also, many demonstrations for virtual-reality devices have been conducted at recent trade shows, and at this year’s E3, I noticed a number of dream-like demonstrations for which the schedule and format for commercialisation are unknown.”
See also: Oculus Rift vs HTC Vive
Myamoto was also critical of the largely single-player focus of most VR experiences to date. Given Nintendo is so big on fun-for-all-the-family gaming, it’s easy to see why he wouldn’t wouldn’t be so hot on the isolated nature of VR.
“The current software for these virtual reality devices cannot be played simultaneously by a number of people,” said Miyamoto.
A similar sentiment was expressed by Disney Interactive this week, when discussing its preference for Microsoft HoloLens’ AR and the potential for inclusive experiences, over the Oculus Rift VR.