For connectivity, you get Wi-Fi, Bluetooth and HSDPA with support for download speeds of up to 7.2Mbps. The latter is a bonus, especially for web browsing on the move as not all Blackberry devices currently support 3G. The handset is also quad-band for GSM, so business travellers will have no problems using it abroad. Call quality during our test period was excellent with the handset holding on well to the mobile signals even in poorer reception areas.
Despite the 3G support the Snap only has a single rear mounted camera, so you can't use it for video-calling. The rear camera is also pretty basic. It's got a low 2.0-megapixel resolution and it lacks a flash or autofocus. As you would expect, the shots it takes are poor by today's standards.
The Snap charges via its mini USB port (unfortunately this also doubles as the headphone jack so you can't listen to music while charging the handset or syncing it with your PC). The Snap's smaller screen does help it eek a bit more life from it's battery than its touchscreen siblings, but you're still only likely to get around two and a half days usage out of it.
While we can accept that on most WinMo handsets, it's harder to live with here mainly because its core competitors - the Blackberry range - tend to squeeze significantly longer life from their batteries. In fact, we think this, along with the lacklustre user interface are the two biggest areas where the Snap loses out to RIM's devices.
The Snap certainly has its plus points including onboard GPS, fast HSDPA support, a good keyboard and a decent screen. However, the Windows Mobile user interface is very clunky and the phone's battery life is relatively poor. We can't really see Blackberry users switching to the Snap, but it may be a good option for those working for corporates that insist on employees using WinMo devices.