TheMetaQuest3isaneasychoiceforVRfans,improvingtheexperienceinpracticallyeverywaywhileintroducingcolourARcapabilities.
★★★★☆

The Meta Quest 3 is an easy choice for VR fans, improving the experience in practically every way while introducing colour AR capabilities.

Meta Quest 3 Review
Key Features
• Mixed reality: Blends both the virtual and real-world space to add more variety for apps and game experiences. • 2x better graphics than Meta Quest 2 Snapdragon XR2 Gen...
...2 chip ensures a signifcantly faster performance with higher-res textures and better lighting effects. • 4K+ Infinite Display Provides close to a 30% resolution boost compared to Meta Quest 2.
Pros
✔   Lightweight, compact design.

✔   Impressive VR and MR experience.

✔   Top-end performance.

✔   Biggest library of apps of any standalone headset
Cons
❌   More expensive.

❌   Battery life could be better.

❌   Odd warping in passthrough mode
Should you buy it?
You want an immersive standalone VR/MR experience
You should buy if
The Quest 3 offers impressively immersive VR titles thanks to the upgraded power on offer, delivering an all-round upgrade on what was possible with the Quest 2.
You shouldn't buy if
You’ve never tried VR before
The Quest 3 is a capable bit of kit, but it’s also pretty expensive with a £479/$499 price tag. The better option for VR newbies would be the older Quest 2, which, despite being larger and more underpowered, is a much more affordable gateway into standalone VR.
Final Thoughts
If you’re a Quest fan, you’ll love everything about the Quest 3. Of course, it’s the VR experience that’s most impressive, with a truly day-and-night experience compared to its predecessor that manages to not only boost the overall resolution but offer higher-res textures, clearer text, more realistic lighting and more that deliver the most immersive standalone experience to date. There’s also the new MR angle of the headset, with the aim of blending the real and virtual worlds into one. However, the higher price compared to the Quest 2 could prove to be a roadblock for consumers yet to try out VR.
Lewis Painter
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