- Page 1 Wario Land: The Shake Dimension
- Page 2 Wario Land: The Shake Dimension
- Page 3 Wario Land: The Shake Dimension
It also must be said that there are occasions when all the shaking, fun as it is, gets on your nerves. For the most part the remote is pretty responsive, but when the game does provide you with a series of challenging shake-based manoeuvres to pull off you can guarantee that you’ll spend some time pulling hair and grinding your teeth (and it’s probably best if they’re your own). And one final moan: why the big bars on either side of the screen? Couldn’t the game have used the full width? We’ve all got widescreen sets these days, you know.
All in all the result is a game that starts off full of promise but gets progressively less interesting as time goes on. We didn’t expect a title of the stellar quality of Super Mario Galaxy, but compare Wario Land: The Shake Dimension to New Super Mario Bros on the DS and it feels pitifully lacklustre by comparison. It’s not a bad game, and the most hardcore Nintendo fans would rather play this than nothing, but wouldn’t it be great if they had another, better option?
Despite a clutch of great ideas, this is a disappointing outing for Wario on the Wii. After a few hours you’ll be shaken, but you definitely won’t be stirred.