- Page 1 Resident Evil: Operation Raccoon City Review
- Page 2 A successful operation? Review
Operation Raccoon City should also have been better paced. The approach most of the time is to thoughtlessly spam you with enemies, none of whom show any real sign of strategy or nous. What big set pieces there are are clumsily handled, with awkward breaks in the action to announce the next big ‘shock’ moment. At times it’s hard to put your finger on why, but Operation Raccoon City simply doesn’t hold together. Put it against a Gears of War or a Vanquish and it’s practically laughable. Heck, even Army of Two or Kane and Lynch: Dog Days do things better. And if you want specifically to play a co-op game where you get to kill zombies, well Left4Dead is so much better that you wonder why Slant Six didn’t effectively clone it wholesale with a Resident Evil skin.
The game isn’t completely without merit. The graphics look nice enough, bringing classic RE locations and monsters to glorious HD life, and there is one interesting mechanic. In most of the game you’ll find yourself up against zombies and Spec-Ops forces simultaneously, and by wounding the latter you can cause the former to go bonkers, descending on your hapless victims in a blood-lust rage.
Some recompense also arrives in the form of a semi-decent Versus multiplayer mode, pitching Wolfpack against an equivalent SpecOps force in a selection of team-based game modes, the best of which involves both teams running for the same helicopter in the hope of extraction. These are fun enough, but really nothing to write home about. Matchmaking is slow and arduous and each match takes an age to kick off. It’s OK, and having mutants and zombies on the field to complicate things adds a little to the action, but it’s certainly not worth purchasing the game for.
The saddest thing about playing Operation Raccoon City is that you can see the germs of some good ideas, and in its own flawed way it does its best to serve the fans. However, think of other horror-themed, co-op focussed shooters, particularly Left 4 Dead, The Darkness II and the sadly under appreciated FEAR3, and it’s clear that Operation Raccoon City doesn’t have the quality, the ideas or the execution to measure up. It’s a black mark on a series that’s still, to some extent, struggling to regain the form of its glory years.
Arguably the most disappointing Resident Evil ever made; a mediocre third-person shooter with shoddy AI and poor level design that does nothing to stand out in a crowded market. It’s a better game in competitive multiplayer than co-op, and RE fans will enjoy the chance to revisit old locations and see old friends (and fiends). Yet while the premise is smart and some isolated mechanics entertaining, the experience as a whole falls sadly flat.