Resident Evil 4 Review - Resident Evil 4 Review


Controlling Leon’s movement with the left analogue stick is simplicity in itself, while the right analogue stick allows you to look around. You still have to press the B button to sprint, but this doesn’t feel as antiquated as it did on previous games for some reason. The A button deals with most actions and acts as an attack button when you have a weapon drawn. The right trigger will draw your equipped weapon, while the left trigger will draw your knife, regardless of which gun is equipped.

Combat is far slicker than on any previous RE game. When you press and hold the right trigger, Leon will draw his gun; all the short range weapons have laser sights, so you do have to aim well for maximum damage – go for the head shot and you could take that villager out with one or two shots, go for the torso and it could take four or five. Longer range weapons have telescopic sights, which can be zoomed in and out using the right analogue stick. There’s also a bit of unarmed combat thrown in for good measure – if you manage to stun an enemy with a few well placed rounds (or a flash grenade) you can then walk up to them and kick them in the head. The kicks don’t do a huge amount of damage, but they’re very satisfying.

Talking of weapons, although you will pick up the odd bit of hardware conveniently lying around, if you want some state of the art weaponry, you’re going to have to pay for it. Scattered throughout the landscape are arms dealers that will sell you weapons, or even upgrade the guns that you have. These merchants will also buy any treasure that you may have acquired during your wanderings, giving you even more cash to spend on destructive products. Unfortunately, you can only buy weapons from the merchants and not the ammunition to go inside them – ammo has to be collected along the way. Ammo can be just lying around or hidden in cupboards, though more often than not enemies will be kind enough to drop some when they die.

The merchant doesn’t only sell weapons though, you can buy treasure maps that show you the location of all the treasure in your current area – ideal for building up a significant bank roll. But one of the best new inclusions is the ability to buy attaché cases from the merchant. Put simply, the larger your attaché case, the more items you can carry with you. You may think that you have plenty of inventory space at the start of the game, but once you start collecting weapons like shotguns, rifles, SMGs and magnums, that space soon fills up. Not to mention the fact that you need to carry ammo for each and every gun as well.

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