- Page 1 Optoma GameTime GT3000 Projector
- Page 2 Optoma GameTime GT3000
- Page 3 Optoma GameTime GT3000
- Page 4 Optoma GameTime GT3000
- Page 5 Optoma GameTime GT3000
- Page 6 Feature Table
So far it’s probably becoming clear that I’m not exactly warming to the GT3000. But I guess I need to keep reminding myself that this is only a £350 unit, and comes with a surprisingly smart-looking 2.1 speaker package. Also, I guess some might argue that my endless whinging about HD is possibly missing the point – something we’ll get to presently, I promise.
What’s more, that speaker package is actually a pretty smartly designed affair, complete with fold up and down subwoofer section, that looks for all the world like a repurposed iPod docking system. It’s rather small; inevitably raising concerns about its power. But then to be fair we’ve certainly heard small speaker systems deliver surprisingly potent audio before, so it wouldn’t do to get too prejudgmental.
Plus, of course, being small makes the speaker package portable, something that Optoma clearly thinks is an important feature for a system as focussed on the casual user as the GT3000. In fact, the projector is extremely small too, ensuring that it’s no bother whatsoever to fit the whole kit and kaboodle into the provided rucksack, so you can easily and safely take it round a mate’s house or shove it away in a cupboard when you don’t want to use it.
It’s also potentially pleasing given the GT3000’s casual nature to find it sporting a startlingly high claimed maximum brightness of 2,300 Lumens. What’s more, this sky-high brightness perhaps won’t have as much of a negative impact on black levels as we might expect if a decent-looking 2,000:1 claimed contrast ratio turns out to be accurate.
Heading into the GT3000’s onscreen menus, I uncovered rather more options and tweaks than I expected given the GT3000’s price point. These include various thematic degamma presets, colour temperature adjustment, a scaleable implementation of Texas Instruments’ BrilliantColour processing to give colours enhanced vibrancy, overscan adjustment, and the facility to switch the lamp between high and standard brightness outputs. As a basic rule of thumb with this latter feature, we’d say use the high mode for gaming, and the standard mode for movie viewing.