- Page 1 N+ Review
- Page 2 N+ Review
The key thing here is control. Surprisingly, N worked pretty well on just your basic keyboard setup, but N+ is actually an improvement, making some fine use of the analogue stick to tweak your various jumps and wall-jumps and ensure that you make a safe landing. The levels, too, are ingeniously designed. Sometimes you will find yourself thinking that this one must be impossible, but then a solution will steadily emerge from the fog. The key thing is to experiment and to try and control your temper. Of course you’ll die, but at least the 2D rag-doll physics will make the various explosions and crushing impacts look entertaining. Just keep a cool head and, if at first you don’t succeed…
If we were only talking about its single-player mode then I’d have to say that N+ was a bit of a small-scale delight. However, the game has also been enhanced with a range of multiplayer options. You can race against other players or play a last man standing survival game on specially created maps, or work with another player through some new co-op specific levels. Is it likely to take over from Halo 3? No, but if you can find a few friends and persuade them to try N+ you can certainly wile away a few hours.
On top of that, N+ also squeezes in the PC original’s grid-based level editor. It’s very simple to use, and we can only hope that the trend for creating DDAs comes over from the PC. These Don’t Do Anything levels are levels which propel the ninja through from start to exit in spectacular fashion without the player having to touch a control, using springboards, moving blocks and other mechanisms.
Admittedly, the nearly £7 entry fee rankles a little when you can get basically the same game on your PC for free, but arguably the multiplayer modes, excellent controls and enhanced presentation make it just about worthwhile. Try it, get hooked and then decide is our advice – but make sure you try it at least.
It’s not the prettiest game, but a compulsive slice of retro-flavoured action with a modern physics engine underneath. Give it a go.
Unlike other sites, we thoroughly test every product we review. We use industry standard tests in order to compare features properly. We’ll always tell you what we find. We never, ever accept money to review a product. Tell us what you think - send your emails to the Editor.