Motorola Aura Review - Motorola Aura Review


There are other irritations, too. The main menu is very irritating to use. Items are laid out in a circle around the perimeter of the display – not unlike the numbers on a watch face.

You use the navi pad to bring menu items into the centre one-by-one. It is a bit tedious that you can only go clockwise or counter-clockwise with left and right presses on the navi pad, rather than being able to skip up and down or rotate the navi-pad under your finger. At least there are some shortcuts you can get at from the left softkey on the main screen.

There are no front buttons and minimal side buttons. You open the phone to take a call, close it to end a call. For everything else you need to open the phone and use the menus.

Motorola doesn’t seem to have put the same amount of effort into the keyboard as into the outer casing and swivel mechanism, resulting in a problematic experience. Keys are flat, well differentiated and large, yet still I found the very smooth surface a little lacking in tactile feedback. Another irritation is the lack of a select feature for the navi button. Instead you have to tap a little ‘OK’ button to its left, which isn’t very intuitive.

Specifications are limited, especially when you cast your mind back to the cost of this phone. This is a quad-band handset with no 3G, no Wi-Fi and no GPS.

The camera is a miserable 2.0 megapixel affair. It lacks flash, autofocus or a side button and, though it does have a self timer and multi-shot modes, there is noticeable shutter lag, which means you can’t take photos of anything that moves.

Colour reproduction is not too hot with indoor shots fairly dark and outside the lens is poor at coping with variable lighting conditions.

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