Overall, the experience playing games with the three screens, was just fantastic. It really is a huge leap in immersiveness over a single screen. The question is whether the bezels dividing up the image would bother you too much compared to a single widescreen display. It’s actually a difficult one to call. A 30in display is undoubtedly a simpler option – there would be no bezels to worry about and it’s certainly going to be easier to hook up. But there’s no getting away from the fact that three screens and an external box results in a mass of cabling and you’d need a lot of space to accommodate it all. The chances are though that if you have room for a 30in display you’ll have room for three screens and the cabling, though it will be more work to keep things tidy.
Some in the office were definite fans of the three screens for gaming, observing that you concentrate on the centre screen and most of the time don’t look directly at the side screens – they are there just to fill up your peripheral vision, and they certainly do that.
One issue that did occur to us is that three screens would be no use for watching a movie on – you’d be limited to just the centre screen. The other issue is that the screens are analogue only. If you want to use this set up as your main desktp with LCDs then you have to put up with a slightly softer image than you’d get from DVI. Of course some panels have better analogue ADCs than others so a lot depends on the monitor. One way round on an SLI set up is to also plug in a DVI cable to each monitor and leave two plugged into the graphics cards. When you’ve finished playing your game you can turn off SLI in the drivers, and you only have to swap one cable to unplug the TripleHead and plug in the third screen directly. Of course a native DVI solution would be preferable but it’s a usable workaround.
Of course to run the resolution in 3D you’d need to have dual dual-link output’s but 7800 and 7900 SLI rigs have this so if Matrox ever do release it there would be a market.
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