Matrox Triple Head2Go Digital Edition Review - Matrox Triple Head2Go Digital Edition Review

A potential problem is that only supported games will work with the TripleHead2Go, which is listed on the web site. There’s a pretty comprehensive list out there, with a good number of recent games, but you can’t buy the TripleHead expecting it to work with every game that’s going to be released. If you did end up in a situation where your particular favourite title wasn’t supported then you could end up having to play on a regular 4:3 monitor, where you might have better spent your money on a single widescreen. It’s best to think of this then as a great solution for a particular title. For example, fans of Microsoft Flight Simulator are big fans of the triple head. It’s a title that doesn’t get updated every year, support is solid in the TripleHead and having the side screens really adds to the experience.

I tried it out in Oblivion, Supreme Commander and TrackMania Nations. In the former it was tremendous, with a GeForce 8800 GTX providing the graphical horsepower. When I went inside a tent I could see the sides appear in my peripheral vision – it was incredibly immersive and moving round the landscape was breathtaking.

In Trackmania it really helped nail some of the mad tracks, simply because you can see more of the track at once. I got a Gold Medal on second attempts when it would normally have taken me several goes. In Supreme Commander it was great being able to see so much of the battlefield – however I still needed to move up and down to see stuff, which made me lament that relative lack of vertical resolution – just 1,024 pixels. A single 24in display would give me 1,200 pixels vertically, while a 30in screen would provide 1,600.

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