Harry Potter and the Order of the Phoenix Review - Harry Potter and the Order of the Phoenix Review


Another strength of the game is the sound. With the film to back it up, the game features some excellent musical pieces while the voice acting is generally very good with the great majority of actors lending their voices to the game as well. It’s a shame then that some of scripting is at best uninspired, and at worst severely stilted. But even this can be tolerated, and overall the presentation is up to EA’s usually high standards.

Unfortunately, the gameplay isn’t to those standards – or if being cynical is entirely consistent with EA’s licensed game standards. Having already touched upon how tedious it is to get around Hogwarts, the whole game is also characterised by some truly uninspired gameplay. At its essence OotF is little more than a large environment filled out with a huge selection of tedious fetch and carry chores. This makes it mercilessly boring to play, though at least some of the rewards will interest Harry Potter fans.

As you go about completing the tedium of tasks and completely unchallenging puzzles you’re awarded Discovery Points; with these going toward making your spells stronger and unlocking bonuses in the Room of Reward. They amount to the gaming equivalent of extras on a DVD, with cast interviews and various behind the scenes features that will no doubt appeal to the devout fan. If only it weren’t such a slog to get them!

It doesn’t help that the game suffers from the sort of camera issues that ought to have been consigned to the mid-1990s. A fixed camera is utilised throughout, with the player having next to no control over where it points. This can make even the simplest of tasks incredibly frustrating; to the point that even the most ardent of fans might relent.

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