BenQ XL2410T Review - Features, Energy Use and Performance Review


There are other points of interest too. First off, it’s good to find that – once properly calibrated – the XL2410T will only use a frugal 25W on average. A Picture By Picture mode delivers a good quality side-by-side display of two different screen inputs, while an Advanced Motion Accelerator (AMA) mode is essentially a controllable version of the response time compensation (RTC) technology now used extensively with TN Film panels to reduce motion blurring and smearing.

The last key feature of this full resolution panel is that it’s 3D-ready, able to handle 3D outputs from NVIDIA’s 3D graphics cards. With this in mind, of course, the monitor’s 120Hz abilities become essential. However, keep in mind that, unlike with many 3D televisions, no 3D glasses come included, nor does the monitor have a built-in wireless transmitter. Thus you’ll need to purchase an Nvidia 3D Vision kit to enjoy the extra dimension.

Starting the testing phase of this review with its 3D abilities, the XL2410T makes a good first impression. Its 3D images look crisp, well-judged and accurate in depth terms, and there’s a sense of immediacy and connection with its 3D gaming that suggests the screen’s claims of minimal input lag and response time delays are much more than idle boasting.

Also impressive during 3D viewing is how bright images look with your glasses on. And this brightness naturally works well with 2D gaming too, emphasizing the screen’s penchant for extreme detailing and sharpness.

As hoped, moreover, this stand-out sharpness remains largely unaffected when you’re embroiled in heavily action-laden sequences. For the screen’s response time is impressive, delivering minimal blurring or trailing problems even if you’re panning around pretty furiously in search of some camping tosser who’s shooting you in the butt.

Even better, at no point did we feel as if the screen was introducing enough input lag to damage our (admittedly only fair to middling) gaming abilities, even during frantic online play.

To put some numbers on this, during repeated tests of the XL2410T’s input lag versus that of a CRT monitor (with the BenQ’s Instant Mode set to on), we obtained figures ranging between as little as 5.5ms and as ‘high’ as 7.1ms. Even the uppermost of these figures represents an outstanding input lag effort that it’s hard to imagine would really affect any gamer’s performance.

Turning the Instant Mode off found input lag escalating to between 15-20ms on average, which is still pretty good, but certainly leads us to believe that the Instant Mode is well worth using.

So lickety split is the XL2410T’s input response with 2D material that it did make us feel that there was a marginal extra delay when playing 3D material. But the difference is marginal enough to only very occasionally cause a momentary problem. It could even be that the moments where we felt fractionally behind the action were as much to do with the need to suddenly adjust our viewing perception to accommodate a fast-shifting 3D depth effect as they were any lag in the panel. In any case, we’re confident that the XL2410T is still faster with 3D than many screens currently available.

Furthermore, its NVIDIA compatibility proves a whole lot easier on the eye and user-friendly than the AMD approach favoured by the recently reviewed ViewSonic V3D241wm.

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