An excellent game with one player, it’s an even better one with two. Co-op play on Xbox Live is a given, but this is one of those games where it’s more fun played with a mate on the sofa – partly because it’s easy to chide someone when they fail to keep up if they’re only a few feet away.
Overall, I’m left rather short on things to complain about. I’m sure I could moan about the dumb enemy AI and the slightly monotonous nature of all that blasting, or about the fact that a few of the weapons lack punch, but I’m not really all that inclined to. Assault Heroes 2 is what it is – a big, dumb, lovable, old-school scrolling shooter – and what some might call monotonous, I’d call hypnotic. Whack it on, turn up the volume, hear the driving retro score and the bombastic sound effects, and just enjoy.
OK, so there’s no way you could confuse Assault Heroes 2 for a big budget, Triple-A title from a major developer. Nor is it long enough to keep you going for more than a wet afternoon or two. Is there any point at which it feels particularly new, different, innovative or likely to change the way you feel about games? Nope. It does, however, do what the best of the old budget titles did: it gives you a few hours of great entertainment without doing any major damage to your wallet. If that sounds good, download the trial then buy the full game with confidence. As we used to say back in the 8-bit days, it’s skill.
One of the most accessible and enjoyable action games on Live Arcade, and a must if you fancy a break for a quick, cheap blast.
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