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Gamescom 2011 – Retrospective

Bioshock Infinite

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Frustratingly not playable at the show, the more of Bioshock Infinite we see, the more we want to get stuck in. It’s setting – the floating sky city of Columbia – Iooks as epic a feat of sustained imagination as the underwater world of Rapture, taking 18th century American styles and architecture and placing them up in the clouds, it looks a fascinating place to explore. Bioshock Infinite has its own versions of Bioshock’s plasmids and tonics, enabling you to wield strange powers against the (once again) psychotic inhabitants, but this time you also have assistance from your charge, a young girl of immense power called Elizabeth. This should add new dimensions to the story, and make it a slightly less lonely affair than the original Bioshock. With its own political conflicts and moral choices to be made, this is as ambitious a game as the original, and one we can’t wait to lose ourselves in.

Due: 2012 on Xbox 360, PC and PS3 

Resistance: Burning Skies

A storming showcase for Playstation Vita, and the game that makes you believe that FPS games on a console can work. We’ve only played a chunk of the first level, with dozens of eager journalists breathing down our neck, but this is a proper Resistance game, with stunning graphics, great weapons and hordes of hideous enemies, fully playable on the dual thumbsticks of Vita. Blasting away with the old left-trigger/right-trigger aim and fire combo works a treat, and even the small chunk we played had some impressive, scenery-wrecking spectacle. With Wipeout 2048 and Uncharted: The Golden Abyss, Vita looks to have a strong launch line-up, but it’s this game that we’ll be loading up first on day 1. 

Due: Early 2012,PS 

The Elder Scrolls: Skyrim

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Sadly, we didn’t have time to get hands-on with the next chapter in The Elder Scrolls saga, but from what we saw on the show floor there’s no end of reasons to get excited. With new vast Nordic landscapes to explore, dragons to slay and NPCs whose faces don’t make you cringe every time you have to talk to them, this is a more-than-worthy successor to the mighty Oblivion, and a surefire candidate for RPG of the year. Everything reveals a ludicrous attention to detail, and a determination to build a world that can keep players immersed for hour after hour. Apologise to your families now – this is what you’ll be doing once Winter arrives.

Due: November, Xbox 360, PS3, PC

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