Microsoft has confirmed the new, slimmer Xbox One S is carrying a little more oomph under the hood than its 2013 counterpart.
Announced at E3 2016 on Monday, the new console has some “additional processing power” to go along with the 4K Blu-Ray player, 2TB hard drive and 40% slimmer body.
The extra CPU and GPU power is for the new range of HDR games, such as Gears of War 4. For non-HDR games, the console uses the same chipset powering the original Xbox One.
”For games that want to take advantage of HDR, we gave developers access to a small amount of additional processing power.”
The news came via Polygon in an interview with the head of Coalition studios Rod Ferguson.
Ferguson claimed his engineers have been able to, as Polygon puts it, “leverage the additional power to reduce the frequency of the frame rate or resolution penalties.”
Despite the enhanced version for Xbox One S gamers, Ferguson wasn’t able to confirm a 4K version of the game will be released for 2017’s ‘Project Scorpio.’
He added: “We have to look at what the engine can do with the power that Scorpio has.
”Because we’re mastering at 4K, it’s not about assets or art. It’s about getting the milliseconds down in terms of getting the game to 4K at 60 or 30 [fps] depending on single-player or multiplayer.”
The Xbox One S will be released in August.