Originally available for only PC and Ouya, Neverending Nightmares is now creeping onto Sony platforms.
The announcement was made on Playstation Blog, complete with details on upcoming new features.
Creative director Matt Gilgenbach assures that both versions of the game will target 60FPS, and will run on a modified version of the original engine.
Neverending Nightmares’ narrative mechanics have also been improved, making it easier than ever to experience all the morbid endings.
“We want gamers to experience all the content in the game, so we’ve made it easier to get to the branching points and have designed them to be a bit more obvious”, he writes.
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Developed by Infinap Games, Neverending Nightmares is a psychological horror experience inspired by one creator’s struggle with mental illness.
It depicts the issues of depression, OCD and anxiety with startling visuals and creative scares.
This certainly isn’t for the faint-hearted, but may be an interesting window into how some people cope with mental illness and the challenges it brings.
Neverending Nightmares will be available on PS4 and PS Vita later in 2016. We’ll be sure to update you when a date is confirmed.