Presented during Sony’s panel at GDC in San Francisco, Project Morpheus will work with the company’s brand new PS4 games console.
Although the virtual headset is currently only a prototype, Project Morpheus will eventually become a commercially available product.
Project Morpheus is a head mounted display that works with the PlayStation Camera of the PS4 to create the virtual reality experience.
The headset has inertial sensors built into it that can be picked up by the camera to track your movement and orientation.
3D stereo sound is provided all around your head to help obtain the totally immersive gaming experience.
Project Morpheus is also compatible with the PlayStation Move controller, which could be used to transform into an in-game weapon or object when used in conjunction with the VR headset.
Currently, the Project Morpheus specs are as follows:
Component: Processor unit, head-mounted unit
Display Method: LCD
Panel Size: 5 inches
Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
Field of View: 90 degrees
Sensors: Accelerometer, Gyroscope
Connection interface: HDMI USB
Function: 3D audio, Social Screen
These are subject to change as Project Morpheus is developed though, so don’t take these as set in stone.
“At SCE we view innovation as an opportunity to build on our mission to push the boundaries of play,” added Yoshida. “Project Morpheus is the latest example of innovation from SCE, and we’re looking forward to its continued development and the games that will be created as development kits get into the hands of content creators.”
Currently, Sony is demoing a selection of games on Project Morpheus, including Oculus Rift title Eve Valkyrie, Thief and a few games of its own.
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