Speaking to Eurogamer, game director Todd Howard said there are currently no plans for such a feature on Switch but they’d love to see it happen:
‘We are not actively doing that. We would love to see it happen but it’s not something we’re actively doing.’
Howard also continued by touching upon Bethesda’s Creation Club, which provides players the tools to create mods alongside an official outlet to download them:
‘We are always looking at ‘How do we get more creators creating great content?’ and ‘How do we make it easy and safe?’ The recent stuff we’ve done on the Bethesda.net side of Fallout 4 and Skyrim connecting to mods on consoles has worked out really really great – it’s way more popular than we ever thought. But we still think there’s a way to go there.’
Related: Best Nintendo Switch Games
Considering the power disparity between PS4, Xbox One and Switch, perhaps the most detailed modifications would prove a strain on Nintendo’s console? Memory capacity presents itself as another potential issue.
Regardless, we’d love to see mods introduced for Nintendo Switch if Bethesda eventually has plans for them, although the studio is likely focused on Fallout 76 for the near future.
Having launched for Nintendo Switch in 2017, Elder Scrolls 5: Skyrim is a very competent port containing the base game and all three expansions:
‘Skyrim has journeyed onto Nintendo Switch with great success, making only a few minor changes to original experience to make it playable on the move. Combine that with some nifty new additions, every expansion and you’ve got one hell of a ride to look forward to.
Would you like to see Skyrim embrace mods on Nintendo Switch? Let us know on Facebook and Twitter @trustedreviews.