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PSVR 2: Everything you need to know

The PSVR 2 is set to become Sony’s second virtual reality headset, and is confirmed to support the PS5 console.

The PSVR 2 headset will feature a 4K HDR OLED screen, foveated rendering and an expanded field of view.

We also know what the headset and accompanying controllers will look like, with a similar design as the PS5 console, with a white and black colour scheme. The headset will even feature ‘subtle responsive vibrations’ in a similar fashion to the DualSense controller, adding another level of immersion to the games you play.

If you’re interested in what we know so far about the PSVR 2 headset, keep reading, and make sure you keep this page bookmarked as we’ll be updating it whenever new information comes out.

Release date

Sony hasn’t revealed a release date for the PSVR 2 just yet, but it wouldn’t be unrealistic to hope for a 2022 launch.

The company recently revealed that it’s hoping to launch 20 games alongside the PSVR 2, with an upcoming State of Play event confirmed to give us a sneak peek at some of those titles.

With all of that in mind, we reckon a ‘Holiday 2022’ release makes the most sense, but we will be on the lookout for official dates from Sony until then.


There’s no confirmation regarding the price for the PSVR 2 just yet, with Sony likely to reveal pricing closer to the release date.

The existing PSVR headset currently costs £249.99 in a starter pack, while Sony’s closest rival (the Oculus Quest 2) was priced at £299 when it first launched. Sony will likely stick to a similar price, although the boosted specs may result in it being more expensive than its predecessor.


During CES 2022, Sony confirmed that the PSVR 2 virtual reality headset will feature a 4K HDR OLED in-headset display. It will also feature an expanded field of view so you can see more of the display at once.

The PSVR 2 will keep the same 120Hz refresh rate as the original model, which is no surprise given the Oculus Quest 2’s screen isn’t any faster.

PSVR 2Oculus Quest 2PSVR
Resolution (per eye)2000 x 20401832 x 1920960 x 1080
Field of view110 degrees89 degrees100 degrees
Refresh rate120Hz120Hz120Hz

Sony has confirmed the PSVR 2 will make use of technology such as foveated rendering, which uses eye-tracking technology to improve the image quality of what you’re currently looking at, saving resources on rendered objects in your peripheral vision.

The one key differentiator between the PSVR 2 and Oculus Quest 2 will be that the former will not have an internal CPU or GPU and will so require a connection to the PS5 to function. Sony has confirmed that its next VR headset will use a single cord for setup, making it a more streamlined approach to the existing PSVR headset.


We know that the latest PSVR 2 headset will launch alongside new controllers that will have a “focus on great ergonomics”. The headset controllers, or Sense controllers, will feature a rounder look that will allow for constant human contact for haptic feedback, in a very similar fashion to the DualSense controllers.

Each controller will have a PlayStation button, action buttons up top, an analogue stick, trigger and one more button where your thumb naturally rests. The adaptive triggers will simulate various sensations, such as creating resistance when pushing down to pull a bow, or running through thick mud when driving a car.


The controller will also be packed with motion sensors and position trackers, allowing them to mimic your hand movements whether you’re swinging a sword or trying to wave at a friend online.

The controllers will feature a USB-C port for charging, which is the same connector used by the PS5’s DualSense controller.


The PSVR 2 doesn’t look too dissimilar to the last PS headset, featuring a lens adjustment dial to help users line up the panels with their eyes.

There are four visible cameras on the front of the headset, which allow for the inside-out tracking to track the movement of your head without the need for external sensors. We would expect that the PSVR 2 will offer far superior tracking accuracy when compared to the last headset.

A single cord connects the headset to the PS5, with Sony claiming it will help simplify the setup compared to the original headset. This means you won’t be able to use the PSVR 2 wireless, which is a shame since you can do just that with the Oculus Quest.


Sony has revealed that it plans to launch 20 games alongside the PSVR 2 headset, although we’re yet to know what they all are.

The biggest game revealed so far is Horizon Call of the Mountains. It is being designed from the ground up for the PSVR 2, and so will be a separate experience to the PS5 game Horizon Forbidden West, despite existing in the same universe.

Other confirmed PSVR 2 games include Low-Fi and RUNNER, while the likes of Half-Life Alyx, Resident Evil Village and Farpoint 2 have all been rumoured too.

Backwards compatibility for games from the current PSVR headset is yet to be confirmed, although we’d be surprised if they’re not ported over at the very least.

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