PlayStation head wishes Sony was “better on the multiplayer side”
Speaking during a Keynote Presentation at Develop Brighton, PlayStation’s Head of Worldwide Studios Shuhei Yoshida talked about the brand’s recent successes.
Of course, this included plenty of discussion regarding the platform’s fantastic range of single-player experiences.
The likes of God of War, The Last Guardian and Uncharted: Lost Legacy are all masterful experiences, and Yoshida seems well aware of that.
“Making games of any type nowadays is so difficult,” Shuhei said to Edge Magazine’s Nathan Brown, before going on to say that single-player games are the area in which the company’s first-party studios are most capable (via MCV).
“This is the area in which [our studios] have a chance to push this art forward.”
Rather adorably, Shu believes that development teams shouldn’t be afraid to “follow their hearts” when making games.
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When comparing Sony to the likes of Sony and Microsoft, it is true that they don’t possess a multiplayer IP on the same level as Splatoon or Halo.
However, boasting such a substantial library of solo focused titles wasn’t a deliberate move on Sony’s part, as Yoshida explains:
“It just so happens that we are fortunate to have these teams to push forward with these types of games.”
Shuhei Yoshida is set to receive to Legend Award at tonight’s Develop Awards ceremony, where a number of popular industry figures will be celebrated, including Jade Raymond, one of the pioneers behind Assassin’s Creed.
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