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MGS 5: The Phantom Pain multiplayer isn’t behind a paywall after all

The multiplayer portion of Metal Gear Solid 5: The Phantom Pain isn’t locked behind a paywall, as was earlier thought.

A report came in earlier this week that MGS5 ‘s forward-operating-base (FOB) multiplayer mode would be “restricted behind a microtransaction paywall”.

According to the Gamespot report, it was believed that you would have to use real-world money to purchase MB coins in order to access the FOB multiplayer.

However, Konami has released a statement saying that this is “simply not true”.

“Gamespot posted an article following the review that the PVP (FOB) mode in MGSV TPP will be restricted behind a micro-transaction paywall and that is simply not true,” came the official statement from Konami to PC Gamer.

“The FOB mode will be fully accessible at launch and the micro-transaction layer to that specific feature in the game primarily acts as an accelerator.”

“We’ll have more details at launch , but we did try and clear these rumours up when they started circulating during E3. We even addressed this in our official E3 2015 demo when it went live during that show.”

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Konami states that the entire game will be available to players at launch, without any additional payment requirements.

The FOB mode allows you to construct forward-operating-bases that can be invaded by other players.

This PVP mode is entirely separate from the more expansive multiplayer mode – Metal Gear Online.

Konami originally said Metal Gear Online would launch at the same time as The Phantom Pain, but has now pushed its launch back to October 6 on consoles and January 2016 on PC.

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