Halo 5 multiplayer drops veto and map voting systems

343 Industries has confirmed the Halo 5 multiplayer will drop the veto and map voting systems.
The multiplayer of Halo 5: Guardians won’t include the system that lets plays vote to determine which map comes next.
This has been confirmed by 343 Industries’ Executive Producer Josh Holmes on Twitter.
Holmes replied to a fan question on the social media network, who asked how map selection would work in the upcoming shooter.
https://twitter.com/statuses/641020971864846336
The voting system, which has been present in series’ entries like Halo:
The Master Chief Collection and others, might sound like an attractive
prospect, but in reality can be very irritating.
We and a lot of other players have experienced the downside of map voting in that it can lead to some maps being played repeatedly. While others are left on the bench.
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Sadly, Holmes wouldn’t give any more details on Halo 5 multiplayer’s map rotation. But, seeing as the Halo 5 release date is coming up quick, on October 27, we should hear more about it soon.
Halo 5’s multiplayer spans a traditional area component across to the new and massive Warzone. You’ll get 20 maps at launch, with 15 more coming as DLC before the end of June 2016.
Until October, you can satisfy yourself by watching the game’s stunning opening cinematic below: