Fable Legends release date accidentally revealed
The Fable Legends release date has been accidentally leaked by the Comic Con recap video.
It seems Microsoft has accidentally revealed the release date for Fable Legends, Lionhead’s upcoming free-to-play role-playing title for Xbox One and PC. The news comes from a Comic Con recap video uploaded by the official Xbox Youtube channel.
Microsoft has yet to announce an official release date for the title, but many expect it to launch later this year. The video in question claims that Fable Legends will launch on October 13.
The date was first spotted by eagle eyed users on Reddit but has not been confirmed or acknowledged by Microsoft. An October release date seems very likely though, as Microsoft wish to promote the title alongside Windows 10.
Fable Legends is currently in development for Xbox One and PC, it is still unclear whether both versions will launch simultaneously though. Cross-platform play between Xbox and PC will allow for shared achievement lists and player information.
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Earlier this month Lionhead’s David Eckleberry said the title will have a constant stream of downloadable content after release, describing their strategy for post-launch content as “aggressive”.
Players will be able to spend real world money on virtual items within the game, but Lionhead has stressed that these won’t have an impact on the core experience. How extensive these microtransactions will be is still unclear, but hopefully the majority of items are purely cosmetic.
Fable Legends’ free-to-play model has drawn much criticism from fans of the series, who were already skeptical of the obscure direction the franchise has taken as of late. The last entry in the series was the kinect only title, Fable: The Journey, which received a lukewarm reception upon its release.
Lionhead has also confirmed it wasn’t pressured into developing a “safer” Fable title by Microsoft instead of the much requested Fable 4.
“No” game director David Eckleberry said. “Microsoft has always encouraged Lionhead’s history and practice of innovation, and when we came to the Xbox leadership with the core of the idea for Fable Legends, they were almost as enthusiastic as we were.”