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Exclusive: Players thought Project Cars difficulty ‘was a bug’, Director reveals

Project Cars 2 is an incredibly challenging race simulator, and developer Slightly Mad Studios is taking steps to improve its tutorials to players after the studio received some feedback from less experienced players who wrongly assumed the game was “buggy”.

In an interview with Trusted Reviews, game director Stephen Viljoen explains that the studio is taking steps to explain the deep mechanics, such as tyre wear, grip and weather conditions to players, but the team is only “scratching” the surface ahead of plans to go much deeper in Project Cars 3.

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“We’ve had people say that there’s a bug in the game because the first few laps feel great and then the car feels weird. Or the race starts off and I’m struggling with the handling of the car. It’s an educational process and it’s just going to take time.

“We certainly have our job cut out, because we need to educate people about this, you’re right, it is a challenge that is at our feet and we need to pick this up and run with it. We need to make sure that as we go through this franchise, just like a real world driver would be trained to understand, we need to do that as well for the players.

“Obviously for players not interested in playing it to that level of detail of simulation they can just go in the options and turn on all the assists and it won’t bother them. But it is important that if you play on a full simulation level you do at least understand the key concepts of tyre wear and all of that. So it’s something we’ll keep working on and as we go through the franchise.”

Project Cars 2 features much more in-depth tutorials in its menus to explain to more novice players its intricate systems and rules across every race discipline in the game, and Viljoen goes on to note this is just the beginning for the series.

“I don’t want to dive too much here into what we’re going to do for the next one [Project Cars 3], but what we’re doing here is just scratching the surface.

“What we did here is the initial getting towards [full explanative coaching], where we’re going with this is we want to get to the point where we can give you the option to have a full training, if you will. So then by the time you do get out on the track, you know how to do this.”

Project Cars 2 launches September 22 on PC, PS4 and Xbox One.

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