Posting on Xbox Wire, ID@Xbox director Chris Charla confirmed the feature could potentially support any game using Xbox Live.
“First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well.”
“This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.”
Related: Xbox One Review
Developers will have to enable support, and it may be limited to specific multiplayer titles.
“It’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players.”
Rocket League will be the first game to adopt cross-network play, Psyonix Studios has confirmed.
“To say that the team here at Psyonix is both honored and excited to have Rocket League as the first cross-network game is a massive understatement. Cross-network play has been the number-one most requested feature our community has asked for since Rocket League was first announced on Xbox One, and now that we are able to pursue complete online unity on all platforms, today’s announcement is a dream come true,” said VP Jeremy Dunham in a blog post.
Related: Windows 10 Review
This is a potential game changer by Microsoft, and could be a huge step forward in multiplayer gaming if developers begin to adopt the feature.
Are you excited by the idea of cross-network play? Let us know in the comments below.