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Battlefield 4 Xbox One Kinect functionality explained

The Xbox One Kinect functionality for Battlefield 4 has been detailed by EA Games.

EA DICE confirmed in July that Battlefield 4 would be utilising the new Xbox One Kinect when it launches in November, but didn’t reveal exactly how at the time.

The developer has now announced the game will use Kinect’s head tracking features for leaning and peeking around cover.

During the 12-minute-long Xbox One dashboard video, Xbox executives explained how Kinect is able to track the user even when they are seated.

EA Games has utilised this functionality to enable users to peek around cover and lean out to shoot, all using their bodies via Kinect.

There is a subtlety to the lean and peek functionality, but it makes a big difference to Battlefield 4. With previous titles in the series, like Battlefield 3 and Battlefield: Bad Company 2, you couldn’t lean out of cover at all, meaning you would have to completely expose your character to enemy fire just to take a shot.

Kinect should make the lean and peak feature a lot easier too, as you can simply move your head to lean around cover and use the Xbox One Wireless Controller to do the rest.

“We have a pretty pragmatic view [on the new Kinect],” said Karl Magnus Troedsson, General Manager at DICE back in July. “Instead of just trying to tick all the boxes of features you can do with new hardware, we look at what actually adds value [for] our players.”

The Xbox One Kinect will also add voice commands to the Battlefield 4 experience, something that was already present in existing Battlefield entries.

You’ll be able to call for a medic, request or cancel request for ammo, hit your mates up for a lift or thank other players for their help.

Battlefield 4 is out now for Xbox 360, PS3 and PC and will be a launch title for the Xbox One and PS4, which are released on November 22 and 29 respectively in the UK.

Read more: Is the Xbox One Kinect a game changer?

Via: Polygon

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