According to Unity’s Senior Producer Vincent Pontbriand, both consoles will see the game run at 30fps in 900p HD.
In an interview with VideoGamer.com, Pontbriand said Ubisoft had “decided to lock them at the same specs to avoid all the debates and stuff.”
The game has the potential to run at 100fps “if it was just graphics”, he added, but as the game also has to manage the AI processes that create the crowds and their individual citizens, it isn’t possible.
“We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It’s not the number of polygons that affects the framerate.”
However, when Pontbriand released this statement, there was some qualms about whether the Xbox One was holding back the game’s true potential.
AC Unity is the first in the series to be development solely for the Xbox One and PS4, but it is running at the same 900p HD resolution at 30fps framerate as its predecessor, Assassin’s Creed 4: Black Flag. (Although the PS4 version did get a 1080p full HD update.)
Following Pontbriand’s comments, Ubisoft released a statement clarified that the specs haven’t been lowered to compensate for one console or the other.
“We understand how senior producer Vincent Pontbriand’s quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin’s Creed Unity to account for any one system over the other.”
“Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It’s a process of building up towards our goals, not scaling down, and we’re proud to say that we have reached those goals on all SKUs.”
“At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimisation resources to help them reach the level of quality we have today with the core Assassin’s Creed Unity experience.”
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