The best of IDF 2015

Intel RealSense brings head-tracking to racing games

6 of 11


One of the biggest disconnects between the sensation of driving for real and driving in a computer game is that your view is locked in place, meaning you can’t look around you like you would be able to in real life.

Various solutions have been created to solve this but one of the easiest we’ve yet seen was being demonstrated by Intel, using its RealSense camera and a version of the iRacing simulator.

It simply uses the camera’s ability to view your face as a 3D object to track which way you’re looking, moving the in-car view correspondingly.

The experience isn’t seamless, as it still track eye movement but it’s a step in the right direction.