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Chronicles of Riddick: Assault on Dark Athena Review
| Author | Stuart Andrews |
| Published | 26th Apr 2009 |
| Manufacturer | Atari |
| Supplier | Play |
| Price | £30.43 (Exc VAT) |
| as reviewed | £34.99 (Inc VAT) |
| Latest Price | Click here |
| Overall | ![]() |
Having survived the miseries of The Godfather II, it's nice to get a reminder that not all liasons between Hollywood and the games industry must end in disaster. In fact, those of us who remember The Chronicles of Riddick: Escape from Butcher Bay remember it partly because it's one of those rare games that actually does justice to the cinematic property it's based on. In fact, you could argue that it understood the appeal of Riddick better than the Pitch Black sequel it tied into.

Unfortunately, not as many of us remember it as the game deserves. When Escape from Butcher Bay was released back in 2004, critics everywhere raved on about its technical achievements and innovative gameplay, and everyone who played it, loved it.
Unfortunately, the timing and the choice of platform could have been better. Riddick arrived just when everyone was transfixed by the recent or imminent launches of Half-Life 2, Doom 3 and Halo 2, on a platform - Microsoft's Xbox - that not enough people actually owned. Sales were OK, but not amazing, and the excellent, enhanced PC port that followed couldn't fix that - partly because PC snobs refused to appreciate the qualities of what they saw as another crummy console conversion (see also Gears of War last year).

Now, with 2007's The Darkness under its belt, Starbreeze has returned to its underappreciated classic, with a new version rebuilt, remixed and remastered for the HD console era. And along the way, something strange and interesting has happened. What was originally pitched as a short extension to the original game has morphed into a separate entity; a second single-player campaign that plays out as something halfway between an expansion pack and sequel. Throw in a new set of multiplayer modes and you have the contents of Chronicles of Riddick: Assault on Dark Athena.
The big surprise is how well the original game stands up nearly five years after launch, with the only real change being a shiny HD paintjob. It helps that, unquestionably, Escape from Butcher Bay was a game ahead of its time; like Half-Life 2 it tried to redefine what an FPS could be, taking elements from the stealth and adventure genres, and making them work within the confines of a gritty, sci-fi, prison break action game.

Perhaps the adventure elements feel a little crude in these post Fallout 3/Mass Effect/STALKER days - it's the kind of thing where you need to talk to Prisoner A to get the information that Prisoner B needs a good duffing, then get Prisoner C to fix you up with a shiv to do said doffing with - but at a time when most character interaction involved bulllets, this seemed hugely impressive.
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TheEvilGenius said on 27th April 2009
StuAndrews said on 27th April 2009
I thought the review did cover this, but this is basically an HD remaster of Escape from Butcher Bay with the Assault on Dark Athena campaign on top. Structurally, it seems to be t... more
Mik3yB said on 27th April 2009
@Stuart - how long is Dark Athena? I remember EFBB being a good 20 hours or thereabouts and one of them that completely hooks you from start to finish. It had the "I'll j... more
StuAndrews said on 27th April 2009
It's hard to put a figure on it because I was playing it in stints over about two weeks, but I'd say that I put in a good twelve hours on the game at the medium difficult... more
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@ Xiphias the new version contains both the polished version of the original and the Dark Athena "expansion pack", so no need to buy the original.