And believe us when we say the 3D-S really can drive some serious screen acreage, even with its effective brightness compromised by the 3D glasses, thanks to the power of the projector’s lamp and the extreme efficiency of the projector’s light engine. This achievement would actually have been enough in itself to underline the 3D-S’ high-end status even without the complete freedom from crosstalk.
Given how bright the Lumis 3D-S can be with 3D footage, it’s also remarkable to be able to enjoy such punchy 3D images without a trace of flicker – again proving the worth of Sim2’s decision to engineer triple-flash technology into a domesticated projector for the first time.
The Lumis 3D-S produces immaculate levels of detailing and sharpness from full HD 3D sources, interrupted by seemingly no extraneous noise at all. Even better, the detailing is just as accurate and evident during dark scenes as it is bright ones, thanks to the 3D-S’ exceptionally strong and magnificently natural contrast performance. There’s no sense ever that you’re having to accept any of the brightness versus shadow detail resolution compromises you have to tolerate with most ‘normal’ projectors.
Colours look excellent in both 2D and 3D mode – unprecedentedly so where 3D is concerned – and motion looks natural and fluid even without using the actually rather unnecessary motion processing tools.
Needless to say the 3D-S’ talents aren’t restricted to 3D. It’s also every bit as accomplished with 2D material as Sim2’s non-3D Lumis models, delivering that familiar blend of sumptuously saturated and endlessly subtle colours, an extreme but completely unforced contrast range, pixel-perfect but also totally natural HD detail resolution, natural and cinematic motion reproduction, and the brightness potential and control to drive screens across an immense size range.
Obviously a projector of the quality of the 3D-S was ‘born’ to show HD, but needless to say Sim2 knows its onions and then some when it comes to upscaling 2D material and Sky’s reduced resolution side by side 3D broadcasts - so that they actually look good even on monstrously large screens.
You’ve probably got the picture by now that we’re rather enamoured of the Lumis 3D-S. But it’s our job to try and find fault with even the most perfect of AV machines. So: the 3D-S runs a little loudly, especially in 3D mode. And its remote control is badly organized; flimsily built versus the projector; and the same design as the remotes shipped with Sim2’s non-3D projectors, meaning it lacks any direct 3D controls.
But in truth neither of these issues really matter much given that a professional installer should be able to minimize the noise issues for you, while there’s a good chance that control of the projector will be taken over by some much more sophisticated centralized system.
The Sim2 Lumis 3D-S isn’t just a great projector, it’s a genuinely ground-breaking one. For it delivers to the lucky few able to afford it the first truly flawless 3D performance ever seen outside of a top-end commercial 3D cinema – alongside, of course, stunning 2D pictures.