Ryse: Son of Rome pictures

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Ryse: Son of Rome
Ryse: Son of Rome

13 Pictures - Ryse: Son of Rome

  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome
  • Ryse: Son of Rome

Matthew Bunton

June 16, 2013, 8:37 am

That bottom image is from Dead Rising 3 not Ryse.

Tim Sutton

June 16, 2013, 10:29 am

You don't think that's one of Emperor Vespasian's helicopter cohorts?

Tim Sutton

June 16, 2013, 10:31 am

I looked at the footage of Ryse, and it was far from smooth.. it was running at 30 fps with frequent dips. An awful lot of things need polishing with this one.

Matthew Bunton

June 16, 2013, 11:12 am

Sadly you're right, I was at least expecting 1080p and 60 fps on these next gen games.

Matthew Bunton

June 16, 2013, 11:12 am

Lol yes it could well be part of his armored unit.

Guest

June 17, 2013, 1:16 am

Are you not entertained??! Get to the choppa!

andyvan

June 17, 2013, 8:10 am

Apparently the demos at E3 were running on Windows 7 PCs. Nothing extraordinary about that, of course, but just an indication that it's early days yet.

andyvan

June 17, 2013, 8:11 am

That's fixed now, thank you.

Matthew Bunton

June 17, 2013, 11:43 am

Yes I also heard that elsewhere.

You are right Andy plenty of time left for some fine tuning. So hopefully we will get 1080p and 60 hz in the final games. I know that Forza 5 was confirmed to be running at that res and speed anyway.

Tim Sutton

June 17, 2013, 12:37 pm

Some demos were, but Ryse was 100% running on XBone hardware, as was Forza 5 (which looked AMAZING, to be fair).

Crytek have actually said that the target for Ryse is 30fps, so all that can be hoped for is a smoothing out of the more obvious drops.

andyvan

June 17, 2013, 2:32 pm

Doesn't surprise me RE: Crytek. If ever there was a studio that prioritised eye-candy over smoothness, it is it.

Jake Higgins

June 20, 2013, 4:12 pm

Is this going to be released on steam?

Markus

August 31, 2013, 6:52 pm

Lotta Negativity toward the game all i got to say is... it's Rome, it's War.... I gotta Have it!!!

Warut Lalar

November 20, 2013, 9:23 am

Do your homework >_<

Matthew Bunton

November 24, 2013, 4:56 pm

I am really enjoying this game technically it is very impressive. The game play did need more depth however the combat is fun and will take time and skill to truly master.

For a launch game 'I am entertained'.

Jon Souter

November 25, 2013, 9:26 am

Any comments on frame-rate & quality of the visuals - e.g. is it running nice and smooth now that it's been optimised for the shipping version of the Xbox One?

Matthew Bunton

November 26, 2013, 9:27 am

Yes very smooth no frame rate drops at all.

Tim

May 18, 2014, 10:55 pm

Since when is gruesome a con?
Did you guys run out of cons to add to the list? This game wasn't very gruesome at all considering I've seen worse in other games. Besides would I want to play a Gladiator style game without gore? Seriously...if that was your only other con to come up with this game should have gotten an 8 then since that is NOT a game flaw.

Tim

May 18, 2014, 10:58 pm

I would say this game is as deep as any GoW game that has come out. Pound away on the attack button wait for prompt for QT kill. I'd say this game is on par with what it needs to be. Simple, effective fun.

Tim

May 18, 2014, 11:01 pm

Played the game myself as opposed to watching demos online and can tell you all it runs smooth and looks great. Very fun game

Tim

May 18, 2014, 11:07 pm

So, what kind of "depth" are you looking for? Would anyone say a game like Uncharted or Last of Us has depth? You play the game once, beat it, it's over. Where is the "depth". Define "depth" please? I say for an action game that lasts approx 10-12 hours it has "depth". You have TONS of hidden items to collect, multiple difficulties and an online co-op challenge. That to me constitues as "depth".

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