- Page 1Samsung SyncMaster T220HD 22in LCD TV/Monitor
- Page 2 Samsung SyncMaster T220HD
- Page 3 Samsung SyncMaster T220HD
- Page 4 Samsung SyncMaster T220HD
- Page 5 Feature Table
Connectivity, meanwhile, doesn’t disappoint either. Samsung provides exactly the same huge variety of options as on the 24in version of its HD range, meaning you get DVI-D, dual v1.2 HDMIs, VGA, component, composite and SCART taking care of video. The only notable (and puzzling) absentee here is S-Video, which is superior to composite as a standard definition analogue connector. Audio is covered by 3.5mm in and out jacks, and an optical digital-out to carry surround sound from HDMI sources. TV-specific connections consist of an antenna jack, and a CI slot for Freeview viewing.
Thankfully, all these ports are incredibly easy to access. The majority are located on the monitor’s back, angled out to make hooking cables up a doddle. On the right-hand side is a hinged flap behind which you’ll find the second HDMI, CI slot and headphone jack.
One of the highlights of Samsung’s LCD TV/monitor range is without doubt the remote; the company has a lot of experience making televisions, and it shows. It’s very comfortable to hold, and places the most important buttons perfectly under your thumb. It feels very well-built, too, and sports soft-feel buttons positioned in a logical, intuitive layout that makes it easy to use even in the dark, despite not being backlit.
To be honest, you’ll rarely want to use the monitor’s own buttons in preference to the remote, but just in case your dog chews it up, it’s good to know the T220HD’s controls work well. Hidden from view on the left side, the buttons are easily distinguishable by feel, and offer a pleasant tactile experience – unlike the touch-sensitive ones many manufacturers implement these days. As well as calling up and navigating the menu, these controls provide shortcuts to changing TV channel, volume and input source.
The menu system is also very attractive and easy to use. You get a large, full-colour menu panel, which actually looks like it’s running on a high definition screen rather than something from the Atari days. The five huge icons on the left give logical visual representations of display properties, audio, Freeview, other settings and input. Input is the simplest menu, which lets you switch between the monitor’s various ones and allows you to assign them a name from a set list. Thus you can label a certain input as ‘Satellite STB’ or ‘D-VHS’, though considering all the consoles out there ‘GAME’ is a bit generic.