There would still be enough fun in Ninja Reflex for this not to matter if only the game had legs where it needed them most: multiplayer. Unfortunately, you only get a single offering in each discipline for two or more players, and none of them have enough excitement or depth to survive more than ten minutes at your next Wii house party. All in all, it’s hard to see you getting your money’s worth once the initial novelty has worn off.
That’s a huge shame, because for the first couple of hours Ninja Reflex really does feel like one of the most entertaining Wii mini-game collections around; one that’s not just trying to be yet another Wario Ware or Rayman Raving Rabbids, but a casual gaming experience of its own. In some ways you wish they had run more with the Ninja Training concept (some of the progress reports, daily regimes and graphs seen in a Brain Training or Big Brain Academy would have worked well here), but most of the time you just wish there was a lot more of it. Should you see it for rent or in a bargain bin for under £15 then I’d definitely recommend that you give it a go. Like the equally flawed Ghost Squad, it’s a bit of a Wii guilty pleasure. Still, while Ninja Reflex sits at its full asking price it’s impossible to do so. Please, EA, bring us a sequel or a special edition, throw in double the disciplines and a decent multiplayer option, and you might just have yourself a winner. Don’t leave the world’s Ninjas half-trained – finish the job!
A hugely enjoyable workout for your inner ninja, with only a few minor flaws. Sadly, there’s just not enough of it to justify the price.