Innovation

Even the most die-hard PC gamer would have to admit that the days when consoles were just full of derivative garbage are long over. What's more, they might also have to admit that the PC has, at times, suffered from a terrible deluge of uninspired, me-too FPS, RPG and RTS games that even their own developers would have struggled to tell apart.
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S.T.A.L.K.E.R. broke new ground, and not just in excessive use of full stops.

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All the same, a lot of the most innovative and groundbreaking games in history have emerged on PC. Think Far Cry. Think Half-Life 2. Think S.T.A.L.K.E.R., or even The Movies. Before then, think of Deus Ex, The Sims and Black and White, then go all the way back to Doom, Alone in the Dark, Ultima Underworld, Civilization and Wolfenstein 3D. These are the games that have pushed the boundaries, and they've done so because the competing CPU and GPU technologies in the PC and the hardcore demand for visually stunning titles on the system results in a sort of hot-house for constant technical innovation.
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Games like Will Wright's Spore prove that the PC is still the hotbed for innovation; a place where existing genres are redefined or new genres are created.

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Even when consoles have brought in groundbreaking games - as with Star Wars: Knights of the Old Republic or Bioshock - the game in question has frequently been developed for the PC platform as well. Now games like Crysis, Spore and Left 4 Dead look set to continue this fine tradition. Basically, if you want to play the most exciting and imaginative games first - the games with the magic wow factor - the PC should be your platform of choice.

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