These are our favourite FPS games, what about you?
Titanfall is here, or at least it’s very close to being here. Arguably one of the most anticipated games of 2014, the futuristic, super-sized robot warfare title lands on the PC and as an Xbox One exclusive on 14th March. For Xbox 360 owners, it’s coming to last gen consoles on 28th March, so you’ll need to wait a little longer.
The buzz for Respawn’s first next-gen game has been big as those mech suits and with a string or positive reviews already in the bag, only time will tell if it goes down in gaming history as a genre-defining great.
Will it join the likes of Doom, Call of Duty and Halo as one of the finest shooters ever made? We’ll be publishing our verdict on Titanfall soon, but to mark its arrival the TrustedReviews team has picked our favourite FPS games ever that gave us endless hours of firing joy.
Battlefield | Evan Kypreos: Editor
FPS is one of my favourite genres so it’s really hard to pick a single game. Instead of going for one specific title I’ve gone for a franchise – the team-based multiplayer Battlefield.
There are plenty of pick-up-and-play FPSs, but I’ve yet to find one with the depth or nuance of Battlefield, and in particular Battlefield 4. Get past the steep learning curve and you are rewarded with a sensory overload. Superb visuals, accurate physics and the cacophony of battle puts you right in the thick of the action.
There’s also so many ways to play it. Bit of a lone-wolf? Sneaky sniper it is. Like a foot of steel between you and the enemy? Jump into a tank. There are endless ways to play depending on your style, the team’s needs or simply how you feel at that moment in time.
GoldenEye 007 | Michael Sawh: Reviews Editor
I’m not a hardcore FPS fan like Evan, but it was virtually impossible not to love GoldenEye 007 for its ‘proper’ multiplayer action. I say proper because it involved your mates, not an anoymous teenager wielding a microphone and bad language. Whether it was it was around someone’s house or crammed into a small room at university years later, it was as much about the experience as it was the game.
The single player campaign was solid and had one of the better film tie-ins at the time, but all of the fun was in death match mode. Who was going to be Oddjob? That friend that always said he wasn’t going to screen-watch and always did. Those matches brought a very special kind of competitiveness that not many games have been able to recreate since and probably won’t again.
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Half-Life 2 | Samantha Loveridge: News Writer
“Rise and shine Mr. Freeman. Not to imply that you have been sleeping on the job”.
There’s no other FPS that gripped me as much as Half Life 2. Strong storyline, witty narrative, truly memorable cast and not to mention some good old crowbar action.
More of an experience than a game, you knew you were in for a treat from the moment the G Man’s face filled your screen and you found yourself on the train going to City 17.
It’s one of the only games I’ve found myself coming back to repeatedly,
and Half Life 3 is one of the games that will define next-generation
gaming without doubt.
Deus Ex | Andy Vandervell: Deputy Editor
Games rarely age well. Like Sam, I love Half-Life and Half-Life 2 to bits, but return to either now and they often feel ‘of their time’ thanks to an over reliance on narrow ‘single path’ level design and well-choreographed set pieces. It’s one of the reasons, I’m sure, that Valve has vacillated over Half-Life 3 for so long. The mechanics that made the series a hit then would feel antiquated now.
Which brings me, slightly circuitously, to my point: that Deus Ex has aged very well, and that’s why it remains the most memorable ‘shooter’ I’ve ever played. Whether it’s the focus on multiple paths and RPG elements, or the entertaining (if slightly silly) sci-fi storyline, so much of Deus Ex still feels as fresh and engaging as when I first played the game.
The well-received Deus Ex: Human Revolution supports this point. Yes, there are differences in approach and style, many of them (boss battles aside) very positive, but much of it is a tacit admission that if it isn’t broken, don’t fix it.
Realms of the Haunting | Andrew Williams: Reviews & Features Editor
If you think first-person shooters are for meatheads, check out Realms of the Haunting. It’s a horror-themed shooter that blends in elements of the point ‘n’ click adventure genre, which was popular at the time.
Of course, if you’re younger than 25 it’ll look completely dreadful. You need some nostalgia for the Doom engine era to get over the mustiness of the mid-90s visuals. Do so, though, and you’ll find a shooter with more atmosphere, a greater sense of exploration and a more intriguing story than you get with 95 per cent of games.
It is a great shooter in its own right? Not exactly, but I’d love to see more modern first-person shooters adopt the more challenging, thoughtful style seen in Realms of the haunting.
Realms of the Haunting
What’s your favourite first person shooter? Let us know in the comments section below.