This comment is hidden because you have chosen to ignore ilovethemonkeyhead.Show DetailsHide Details
yay for tessellation + smoothed out models.
but i'm interested as to whether hardware tessellation can be applied to older games. like gta san andreas, for example. (pentagon steering wheels? really?)
This comment is hidden because you have chosen to ignore ChaosDefinesOrder.Show DetailsHide Details
What I'd like to know is whether these things will require totally new hardware in the way DX10 did. Sounds a bit like driver based improvements unless the implementation of tesselation in particular requires dedicated hardware...
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