Zelda on Wii U will feature the first “seamless” open world for the series, says Nintendo.
Due out sometime this year (hopefully), the Legend of Zelda for Wii U will allow you to explore a “seamless” open world.
That’s according to the game’s producer, Eiji Aonuma anyway. He confirmed in an interview with Gamereactor that the Wii U has allowed a new level of development.
“A huge, seamlessly unfolding world is something that can’t be achieved if the hardware isn’t advanced enough,” said Aonuma. “Ever since we made the very first generation of Legend of Zelda games though, we’ve had as large a world as can be realised with the hardware, so you could say it was inevitable that we’ve now done the same with the new Wii U title.”
“What’s changed now is that the hardware has progressed to a point that you can now explore this vast world seamlessly; the underpinning of the game hasn’t changed.”
See also: Best Wii U Games
Of course, that’s not to say that previous Zelda games haven’t been open world. They have. But, it’s about the seamlessness that is making this Zelda different.
“When I first showed off the new Zelda game on the Wii U, it seemed everyone was very excited and started proclaiming that a Zelda game had at last become open world. Zelda games have always allowed you to roam and explore a huge world”, added Aunoma.