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Xbox One digital games pricing readjustment “on the agenda”

Sam Loveridge

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Xbox One

Microsoft has confirmed competitive Xbox One digital games pricing is “on the agenda”.

Apparently, Microsoft is already planning to readjust the prices of Xbox One digital titles available in the Xbox Live store.

Larry Hyrb, Director of Programming for Xbox Live and better known as Major Nelson, has spoken out on a Reddit thread dedicated to the discussion of Xbox One digital downloads.

Among the many things being asked for by the Xbox One gamers is the ability to pre-order and pre-load digital titles and to be able to buy digital game codes in high street retail outlets.

Gamers are also wondering if and when the Xbox Live Games on Gold service will extend to Xbox One titles in the future.

“We are way aware if this and many of the concerns of the community,” said Hyrb. “We have some great stuff planned for Xbox One this year (and beyond). As soon as we can share some of the goodness… we will :)”

One such commenter suggested that Microsoft’s plans should include reassessing the pricing of its digital games library for the next-gen console:

“I hope [the great stuff] includes competitive pricing for digital downloads, because it does feel like we are being punished for downloading digitally.”

Hyrb then confirmed that: “It is indeed on the agenda”.

Microsoft was heavily criticised for raising the price of key Xbox One exclusives from £44.99 to £49.99 in December. This included games like Ryse: Son of Rome, Forza 5 and Dead Rising 3.

Digital games on both the PS4 and Xbox One are considerably more expensive than their physical copy counterparts, even for cross-platform titles.

It seems bizarre that Microsoft and Sony would charge more for digital titles when they actually cost less to make, and have been ranting on about the digital future since both consoles were announced.

Read more: Xbox One vs PS4

Via: Eurogamer

chaosdefinesorder

January 24, 2014, 4:19 pm

In the past they've had the gall to try and claim that you're "paying for the convenience"

I've certainly seen that claimed when explaining why digital video purchases are more than DVD/Blu-Rays

Captain Midnight

January 24, 2014, 7:04 pm

It is not that they cost so less to make. It is the fact, they should cost less because you are giving up your rights to resell. Thereby allowing other potential sale.

Skeet

January 26, 2014, 5:33 am

I don't think it's quite as simple as "they cost less to make". You still need to have that game stored on a server requiring power and connection, that's not free. Also a good percentage of people that buy a physical copy will inevitably break, scratch or lose their disc requiring a re-purchase.

You also have the issue of retailer relations. If digital games were cheaper, high street stores would become obsolete. And hundreds of people would become unemployed as the need for production lines on DVD and BluRay games would diminish.
Sure there's no resale value in digital copies, but then the resale value is generally pretty negligible anyway.
I think the prices should no less than equal the physical retail value at launch, but still needs an edge. Enough industry in the world is becoming automated, culling the number of employed in the world.

Alex L

January 26, 2014, 9:51 pm

I don't understand why anyone would pay the prices charged online. It's an outrage that they avoid the overheads and mark-ups that apply to selling in a store, yet often charge twice the cost of a (reduced) in store copy. Personally, whilst the convenience of not having to get up and put a disc in the machine appeals, I've never even come close to buying online.
Seems pretty obvious if any of the major console manufacturers go to a digital download only business model then the opportunity to shop around for a bargain is over.
Bad for competition, and ultimately bad for the industry as people will buy fewer games.

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