It’s been five years since the last major entry in Bandai Namco’s fighting series, Soulcalibur, and we’re eager to get our hands on it when it launches in 2018. With a diverse cast of characters and unusual but beautiful setting, Soulcalibur 6 has the potential to be a wonderful fighter on current-gen consoles.
Trusted Reviews has compiled everything you need to know about Soulcalibur 6, including all the latest rumours, news, trailers and even a wishlist of things we’d love to see!
What is Soulcalibur 6?
First announced at The Game Awards 2017, Soulcalibur 6 is the latest entry in Bandai Namco’s fantastical fighting series. With a range of returning characters and locales, fans can also expect plenty of new additions with an updated combat system to boot. Celebrating the series’ 20th anniversary, Soulcalibur 6 should be a fighting occasion to remember.
Soulcalibur 6 release date – when is it coming out?
Soulcalibur 6 is set to launch worldwide in 2018 for PS4, Xbox One and PC. A specific release date is yet to be announced.
Soul Calibur 6 trailer – how does it look?
Recent events such as The Game Awards and PlayStation Experience have seen plenty of footage emerge for Soulcalibur 6. We’ve compiled the essential bits below:
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Soulcalibur 6 wishlist – Things we’d love to see
More surprise cameos
Soulcalibur has become renowned for its surprising guest fighters, whether it be The Legend of Zelda’s Link, Star Wars’ Darth Vader or Kratos from God of War. The in-game universe is outlandish enough to see most characters thrust into its fantastical world without issue.
We’d love to see this tradition continue in Soulcalibur 6, perhaps providing each platform with an exclusive fighter of its own? So long as their move-sets and visual presence is varied, they’ll comfortably feel like they belong in Soulcalibur’s world.
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A bigger and better creation system
One of the most underrated features of recent Soulcalibur titles came in the form of its excellent character creation tools. You had the ability to create detailed avatars, capable of downing everything in their path.
We want the established system to return, with further refinements and cosmetic potential. Having the ability to create a fully realised character and guide them through the arcade, story and beyond sounds like a very tempting adventure.
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New and classic fighters
Soulcalibur has built up quite the roster of characters since its inception on the Sega Dreamcast. Hardcore fans, ourselves included, would love to see the majority of fighters return for the sixth instalment.
If not, fan favourites such as Voldo, Nightmare, Talim and Taki need to be front and centre. The developers could always refer to the fan popularity poll to gauge which fighters are worthy of being included.
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A cinematic career mode
Soulcalibur has an incredibly robust cast of characters, so why not provide each with a cinematic narrative of their own in arcade mode – or something similar? Following them on a short yet thrilling adventure, where they encounter new locations and characters, could be excellent if executed well.
Return of the in-game shop
The shopkeeper was last seen in Soulcalibur 3, and they’d be a welcome return in the next entry if it meant having the ability to purchase new costumes, upgrades and other trinkets. It would give progression in each mode a tangible meaning beyond watching the credits roll after each character’s story. With any luck, a feature such as this won’t pave the way for obvious micro-transactions.
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What do you want to see from Soulcalibur 6? Let us know on Facebook and Twitter!